# epiphany-layout-ir — decisions and Pass 11 candidates This file records (a) the implementation decisions the QUICKSTART asked each agent to make once and document, and (b) the ambiguities discovered while building `epiphany-layout-ir`, batched as **Pass 11 candidates** for the spec rather than improvised in code (QUICKSTART, Process notes: *"Ambiguities go into a batch, not into code … Don't open Pass 11 until you have at least three such items batched."*). > **RATIFIED (Pass 11, 2026-06-21); WIRED (Pass 12, P12-I2).** layout P11-2 > (`LayoutObjectId` derivation) is ratified into `core_spec.tex` §"Provenance" > (`req:layoutir:object-id-derivation`): the spec **pins** a `MUSCLOID`-tagged > derivation keying multiply-manifested objects on `(source, region)` and > synthesized objects on `(source, synthesis_kind, stable_semantic_instance_key)`. > This is now **wired**: `epiphany-determinism` exposes the reserved built-in > `DomainTag::LAYOUT_OBJECT_ID` (`MUSCLOID`), and all three derivations in > `provenance.rs` route through it (`stable_layout_id`, `manifestation_layout_id`, > `synthesized_layout_id` — the last no longer borrows `MUSCCONF`). Layout ids stay > non-canonical (not document state, in no content hash), so realizing the > derivation changed layout-id *values* (and the `data-prov` hex in the SVG goldens) > but no durable or interchanged artifact. layout P11-1 (layout→ops dependency) > stays a crate-topology call for the G–K re-cut. See > `spec/PASS11_RATIFICATION_LOG.md`. ## Scope The crate implements the Chapter 7 interface surface: all four stages, the logical composite taxonomy, overrides and cross-region objects, time-axis payloads and trait, spring slots and constraints, vertical bands, resolved pages/systems, render configuration, glyph-catalog identity, and incremental cache/dependency types. Per the QUICKSTART's prototype framing, the algorithms behind those interfaces remain simple; the constraint solver still returns validated input geometry verbatim and performs no production engraving, casting-off, quality optimization, or rendering. The round-trip's strict stage-equality assertion (the full `Provenance` of every object is preserved object-for-object) reflects this prototype's **1:1** projection — one layout object per laid-out score-graph object. A later stage that flattens a composite object into multiple glyphs would relax that assertion to source-coverage (every glyph's source is a laid-out object, every laid-out object is covered); the provenance-preservation contract itself is unchanged. ## Implementation decisions (QUICKSTART "Decisions you'll need to make") 1. **Replica ID entropy / 2. event-arena storage / 3. chunk store** — N/A to this crate (Agents B and D). 4. **Async or sync — sync only.** No async traits anywhere; `#![forbid(unsafe_code)]`. 5. **MSRV — workspace 1.77.** No exotic features. ### Local decisions - **f32 IR coordinates, quantized at serialization.** IR coordinates are single-precision staff spaces (`StaffSpace(f32)`, Chapter 7 §7.2: "Single- precision floating point MUST be used for IR coordinates"). Quantization to the canonical `1/1024` grid happens **only when serializing** canonical `ResolvedLayoutIR` output — exactly as Appendix D §"Quantized Layout Coordinates" prescribes: "Internal solvers MAY use floating point during computation; canonical serialization rounds to `QuantizedCoord`." [`ResolvedLayoutIR::canonical_bytes`] is that boundary; it round-trips f32 jitter below `1/2048` staff space to identical bytes. (An earlier draft of this crate quantized *throughout* the pipeline; that contradicted the explicit Chapter 7 f32 requirement and is corrected here.) - **Depend on `epiphany-ops` for `OperationKindTag`.** The QUICKSTART lists Agent E's dependencies as "A and B," but also assigns Agent E the *edit-barrier types with `OperationKindTag`-based `prohibited_operation_kinds`*. `OperationKindTag` is Agent C's canonical discriminator type (Chapter 6); reproducing it here would create a second definition that could drift. We therefore take a single, narrow dependency on `epiphany-ops` for that one type. This is sound: `epiphany-ops` does not depend on this crate (no cycle), and Agent E lands after Agent C. See Pass 11 candidate 1. - **`ObjectKind` for edit barriers is the `TypedObjectId` discriminant.** The spec's `EditBarrier.affected_object_kinds: Vec` needs a *score-graph object class* key. The `ObjectKind` in `epiphany-ops` is a narrow *system-counter-collision* kind (Voice/Pitch/Registered), semantically unrelated, so we define a local `ObjectKind(pub u16)` over the `TypedObjectId` discriminant — the natural object-class key in this codebase. - **Edit-barrier scopes and conditions are evaluated precisely.** A `Region`/`StaffInstance`/`AnalysisLayer`/`PitchSpace` barrier prohibits only objects within that scope; the editor (which holds the score) supplies the candidate object's structural location via `EditContext`. The *known* conditions `ObjectExists` and `ObjectHasExtensionData` are evaluated via an `EditOracle` the editor implements, **not** hardcoded to `true`. Only genuinely unknown narrowing — a `Registered` scope or an unknown `Registered` condition — is treated conservatively (as matching), per Chapter 8 §"Behavior Under Unknown Extensions". This avoids over-prohibiting edits to objects demonstrably outside a known scope or to objects a known condition excludes. - **`stable_layout_id` and the engraving-decision id are `MUSCLOID`-tagged (P12-I2 wired).** A layout object's stable id is a pure function of its source (and, for manifestations/synthesized objects, the region or the synthesis kind+instance key), so it is invariant under insertion/removal/reordering of other objects (Chapter 7 §"Provenance"). Both ids are now domain-separated under the reserved built-in `DomainTag::LAYOUT_OBJECT_ID` (`MUSCLOID`), the spec's non-canonical layout namespace (`req:layoutir:object-id-derivation`); the engraving-decision id keeps its literal `engraving-decision` discriminator prefix so it cannot alias a layout-object id within that namespace. Neither borrows `MUSCCONF` any longer. See the header note for the realization details. - **Repeated manifestations get per-`(source, region)` ids.** A score-graph object manifested within a region is laid out **per manifestation**: its stable id derives from `(source, region)` via `manifestation_layout_id` / `Provenance::manifested`. A staff manifested in two time-disjoint regions (Chapter 5 §"Region Overlap and Concurrency") therefore yields *two* distinct layout objects — both visual staves are preserved, neither dropped — and the ids do not collide. The id is still independent of traversal *position* (it depends on region *identity*, not order), so it stays stable across relayouts. Score-level cross-cutting objects, which have a single manifestation, keep a source-only id (`Provenance::projected`). - **`GlyphObjectId`/`VerticalBandId` reuse the provenance hash.** A glyph's `GlyphObjectId` is its provenance `stable_id` (already manifestation-aware); a staff band's `VerticalBandId` is the staff *layout object's* manifestation id (`VerticalBand::staff_manifestation`), so two manifestations of a staff get two distinct bands. Both are stable across relayouts. - **Bundled Bravura metrics are a representative slice.** `BRAVURA_METRICS` holds ~two dozen real-Bravura glyphs (noteheads, clefs, accidentals, rests, flags, time signatures, barlines, dynamics) with advance, bounding box, and named anchors, in `1/1024`-staff-space units, tracking the `BRAVURA_VERSION` release. Enough to exercise the `MUSCFNTM` catalog identity and the `GlyphCatalog` metric-lookup interface end to end without shipping a font file; render-data lookup and a full catalog are out-of-core concerns (Chapter 7 §"Glyph Catalog Interface"). - **Glyph identity flows to the resolved/render stages.** `ResolvedGlyph` and `RenderPrimitive` carry an owned-or-borrowed `GlyphReference`, so the renderer knows *what symbol to draw* and the canonical encoding is **injective in glyph identity** — swapping two glyphs' names (even with the consulted-name *set*, and so the metrics hash, unchanged) changes the bytes. - **The render-to-hit-test contract lives at the RenderIR boundary, in world coordinates.** `RenderIR::hit_test_map` (`hittest.rs`) turns the provenance the spec calls "the basis of hit-testing, selection, and back-reference navigation" (Chapter 7 §"RenderIR") into a structured map an editor can use directly: one `HitRegion` per glyph/stroke carrying the full chain — rendered primitive → layout object (`stable_id`) → score object (`source`) — plus a selectable `HitShape` (a glyph's placed `bounding_box`, or a stroke's segment + half-width) with `contains`/`aabb` and `hit`/`within` queries. Two deliberate boundaries: (1) shapes are in **staff-space world coords** (the same frame as `RenderPrimitive.position`, before any renderer's world→screen transform), so the contract is renderer-independent and a GUI applies the inverse of the same transform its renderer uses; (2) a glyph's region is its **IR `bounding_box`** (the boundary's granularity, which I-4a made contain the drawn ink), not the render-only outline. Tested against the real pipeline, not guessed by the GUI. - **Comprehensive, rejecting canonical encoding for `ResolvedLayoutIR`.** The canonical output (`ResolvedLayoutIR::canonical_bytes`, via `CanonicalEncode`) covers the *full* resolved layout — every glyph's provenance (source, stable id, synthesis kind, sorted/deduped dependencies), **glyph name**, and quantized position, every engraving decision, and the complete catalog identity — so any change that distinguishes two layouts (a swapped glyph, an altered engraving decision, a different manifestation id, a different font version) changes the bytes. A non-finite or out-of-range coordinate is **rejected** with a panic (faulting in every build), never normalized to the origin (Appendix D: invalid geometry is rejected). - **Each glyph is routed to *its own staff's* band.** `GlyphObject.vertical_band` (Chapter 7 §"Glyph-Level Objects") points at the band of the staff the glyph belongs to — `LayoutObject` carries that staff association, so a region manifesting two staves gets a staff band per staff with each glyph in exactly one (no cross-staff contamination). Region-level glyphs (the region object, cross-cutting, free-graphic) go to a margin band; multi-staff regions also carry empty `InterStaffGap` spring bands between staves. Staff-band ids are the staff layout object's manifestation id (distinct per region). - **Free-graphic and hybrid graphic objects are projected.** `to_logical` and `laid_out_object_ids` project `region.content.graphic_objects()` (Chapter 5 §"Graphic Content"), so free-graphic and hybrid regions are not silently dropped. - **Synthesized-object ids include kind and a stable semantic key.** `Provenance::synthesized(source, kind, instance_key, deps)` derives its id from `(source, synthesis_kind, instance_key)`. The key describes the object's role and never traversal order, so insertion or reordering cannot renumber existing synthesized objects. - **Glyph-catalog interface: `Send + Sync`, metrics + render data, `SemVer` version, anchors as a map.** `GlyphCatalog` is `Send + Sync` (shareable across parallel re-engraving) with both `metrics` and `render_data`. The in-tree Bravura catalog bundles metrics but **no** outlines/bitmaps, so its `render_data` honestly returns `None` (reporting `Some` would claim data that does not exist). `font_version` is `Option`, set to the SHA-pinned `bravura-1.392` release the in-tree metrics are extracted from — the same font the renderer's outlines come from, so reserved metrics and drawn ink agree. The font declares a single decimal version (`"Version 1.392"`), recorded verbatim as `SemVer { major: 1, minor: 392, patch: 0 }`; see `BRAVURA_VERSION` for the canonical mapping rule. Glyph anchors are a *map* keyed by name: the catalog hash sorts them by name and **rejects** a duplicate name (a panic), so the hash never depends on anchor slice order (Appendix D §"Ordered Iteration"). every catalog method, including `identity`, is object-safe; owned font, glyph, and anchor names support a runtime-loaded `dyn GlyphCatalog` without leaking strings. - **Chapter 9 interface in full shape; no quality-metric computation.** The `ConstraintSolver` interface is implemented as the spec defines it: `Send + Sync`, `solve`/`solve_incremental`, a `SolverConfig` with `profile`/`budget`/`tie_breaking`, a `SolveReport` with `unsatisfied_constraints`/`warnings`/`metric_vector`/`budget_used`/`state` (and the warning kinds, including `QualityFloorApproached`/`ExtensionWarning`), and an `InvalidationSet` with `slots`/`bands`/`constraints`/`glyphs`. The render boundary's `RenderIRProducer::produce(resolved, scale, config)` takes the spec's `ScaleContext`/`RenderConfiguration`. The quality-metric/tie-breaking *types* exist; what the QUICKSTART defers is normalization computation. The exact non-optional interface is preserved: the stub reports the non-conformance `SolverTier::Stub` rung (M5 follow-up — *not* `Minimal`, since a passthrough that evaluates no constraints and computes no quality metrics must not claim the lowest conformance tier; `Stub` orders below `Minimal`), an all-worst `QualityMetricVector`, and rejects explicit constraints it cannot evaluate rather than claiming them satisfied. - **Constraint references are validated (M5 follow-up).** `ConstrainedLayoutIR::validate()` now also checks the `LayoutConstraint` vector: `NoCollision`/`Align`/`PositionWithin` must name glyphs in the set, `SystemBreakAt`/`PageBreakAt` must name existing spring slots, and a `PositionWithin` region must be finite/non-negative. Dangling constraint references are rejected (`UnknownConstraintGlyph`/`UnknownConstraintSlot`/ `InvalidConstraintRegion`) rather than silently accepted. `Registered` (extension) constraints stay opaque/conservative. Score-graph *source* validation (that a `Provenance::source` names a real graph object) still belongs at the `to_logical` boundary, which holds the `Score`. - **`ScoreVersion` is content-sensitive (M5 follow-up).** It is now derived from the whole score's canonical bytes (Agent B's whole-score codec) rather than the layout projection's object identities, so a pure content edit (a respelling, a duration change) that changes no identifier still changes the version — required for correct incremental-layout cache invalidation (Chapter 7 §"Incremental Layout"). - **The time axis has real behavior (M5 follow-up).** Previously the `TimeAxisModel` carried bare `Vec` and `project`/`affected_slots` ignored their arguments (returning the first slot / all slots) — inert payload. Each axis now holds ordered `SlotPlacement { time, slot }` entries: `project(time)` returns the slot *covering* a time (the greatest placement at or before it), `affected_slots(range)` returns the slots in a half-open time range, and `slots()` lists them in time order. The spacing stage (`to_constrained`) populates each region's axis from its resolved spring slots (`TimeAxisModel::with_placements`), and the populated axis is carried on `ConstrainedLayoutRegion`, so the axis is a real, consumed artifact rather than an empty placeholder. (The slot *times* are still the prototype's wall-clock spacing columns; mapping a metric region's measure/beat grid to musical times is the next layer, but the axis machinery now genuinely consumes whatever times the spacing assigns.) ## Pass 11 candidates (ambiguities for the spec, not resolved in code) 1. **Agent E's stated dependency set vs. the edit-barrier types.** The QUICKSTART says Agent E "depends on A and B," but assigns it the edit-barrier types, which reference Agent C's `OperationKindTag`, and the spec's `EditBarrier` additionally references `ObjectKind` and `ExtensionId` (Chapter 8, the bundle's chapter). The dependency note, the type assignment, and the type's chapter home are in tension; the spec should either bless a layout→ops dependency for the discriminator type or relocate the edit-barrier types. 2. **Provenance / layout-object id derivation. — RESOLVED (ratified Pass 11; wired P12-I2).** Chapter 7 originally declared `LayoutObjectId(pub u128)` and required stability across relayouts without specifying the derivation, its domain separation, or how multiply-manifested / synthesized objects are keyed. Pass 11 ratified the `MUSCLOID`-tagged derivation (`req:layoutir:object-id-derivation`) — single objects keyed on `source.canonical_bytes()`, multiply-manifested on `(source, region)`, synthesized on `(source, synthesis_kind, stable_semantic_instance_key)` — and P12-I2 wired it: `epiphany-determinism` reserves the built-in `DomainTag::LAYOUT_OBJECT_ID` and `provenance.rs` (and the engraving-decision id) route through it. See the ratified-block note at the top of this file.