Self-review of the inter-staff solve found a real bug: stroke->staff attribution
reused component_glyph, whose fallback picks the nearest glyph by X ALONE. That
is correct for a SLOT — both staves of a system share their x columns, hence
their spring slots, so the horizontal delta is the same either way — but wrong
for a STAFF: it handed a lower-staff stem to the UPPER staff's notehead. The
stem then kept the wrong vertical shift and tore off its own head (measured
worst stem->notehead distance 5.837 on the two-staff fixture vs 1.150, the stem
x-inset, on the single-staff one), and it polluted the upper staff's content
extent, inflating the computed gap.
Fix: the staff attribution uses a 2-D nearest for that fallback (a ledger still
resolves via owning_glyph's shared Pitch source; a staff line via its Staff
source). component_glyph is unchanged and still serves the horizontal path.
Also corrected: staff-attributed primitives now contribute their y ONLY through
the shifted path (Extent::add_x for x, add_y for the shifted staff extent), so a
lower staff's UNSHIFTED content can no longer inflate a system's max_y. Dead
Extent::add removed.
The corrected attribution yields a smaller, more accurate separation (two-staff
view_box height 36.1 -> 31.1). Regression multi_staff_stems_stay_on_their_own_
staff (verified to fail at 5.837 without the fix). Only the two-staff engrave
golden churned; single-staff goldens byte-stable. 948 tests, clippy 0, docs
-D warnings, conformance 8/8.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The last vertical-spring piece: the gaps BETWEEN a system's staves are
renegotiated so tightly ledgered or slurred adjacent staves — which the
constrained stage stacks at a fixed pitch — separate. ENGRAVER_VERSION 10 -> 11
(a multi-staff score whose staves press together shifts them apart; a
single-staff score, with no inter-staff pair, is byte-identical).
Attribution (vertical_band + owning-glyph, per the chosen approach): a glyph via
its vertical_band (VerticalBandKind::Staff -> StaffId); a stem/ledger via its
notehead (component_glyph); a staff line via its Staff source; a slur via the
notehead nearest its start. Spacing is horizontal-only, so a primitive's y is
unchanged from the source frame the attribution reads.
The solve: per system, per staff, collect the real content y-extent (glyphs,
strokes, curves — ledgers and slurs included); order staves top-to-bottom by
their staff-line reference y (order fixed); shift each staff down by the
cumulative amount needed to bring its gap to the one above up to the band
model's preferred inter-staff gap. staff_shift[(system, staff)] is a per-staff
dy the bake applies (Placement::sunk) atop the per-system dy, so glyphs,
strokes, curves, the staff/measure/system records, content bounds, hit-test, and
quality metrics all read the same shifted geometry. The shifts grow each
system's extent, which the vertical stacking and justification then consume.
Regression inter_staff_solve_separates_colliding_staves (the two-staff fixture's
staff-line gap opens past the fixed pitch; a single-staff score keeps one staff
per system) + the two_staff_close_content render golden updates (slice 1 tight,
slice 2 separated). Only that engrave golden churned; single-staff goldens
byte-stable. 947 tests, clippy 0, docs -D warnings, conformance 8/8.
This completes the Standard-tier layout story end to end.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Groundwork for inter-staff band-height renegotiation (the last vertical-spring
piece): a fixture whose two staves' content nearly collides at the engraver's
fixed staff pitch, so the pending solve has something meaningful to separate.
two_staff_close_content: a one-measure, two-staff (treble/treble) metric score.
The top staff descends into low ledger notes (down to C2); the bottom staff
climbs into high ledger notes (up to C6) under a slur that arcs further above
them. In the constrained frame the top staff's content occupies y ≈ [-8, +4]
and the bottom staff's ≈ [-12, -5], overlapping in [-8, -5] — the C2 ledgers
collide with the C6 + slur. Invariant-clean; 8 notes, 1 slur, 41 strokes
(the heavy ledgering), 1 curve.
Registered in the render-svg acceptance suite; its goldens (this commit) show
the CURRENT overlapping layout — slice 2 (the solve) will update the engrave
golden to show the staves separated. Invariant test added. 946 tests, clippy 0,
docs -D warnings, conformance 8/8.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>