The vertical half of click-to-insert: resolve a world point to the staff
under the cursor and the natural diatonic pitch at that height under the
staff's clef.
Staff selection is manifestation-aware. Each rendered bottom staff line
carries its staff's manifestation id as the stroke's stable_id, so a click
maps back to a concrete (region, staff_instance) by matching that id, then
chooses the nearest staff by 2D proximity — horizontal span first (which
region, since one staff tiles across regions that can share a y band), then
the vertical band. The earlier StaffId-collapsing helpers are gone.
The clef is resolved by time, not vector order: render_score builds a
per-staff start-clef table from the logical layout via active_clef (now
exported from epiphany-layout-ir) and threads it through open/commit, so a
mid-vector [bass@1, treble@0] still spells the staff start as treble.
A non-finite click is rejected up front — NaN would slip through
dist_to_band's comparisons as distance 0 and saturate the round() as i32
step into a bogus pitch.
Tests cover finite resolution, x-aware manifestation selection across staves
sharing a y band, non-finite rejection, and time-ordered clef resolution.
The GUI surfaces the resolved pitch on an empty-staff click.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NAtEiJtt9yKVV1zjKYmZhS
A new demo binary crate that proves the EditorSession seam end to end. It renders
the session's resolved layout with epiphany-render-svg, rasterizes that SVG with
resvg into an egui texture, resolves clicks back to staff-space world coordinates
to select, and drives all six note-editing intents from a toolbar and keyboard
(delete, chromatic transpose, staff-step move, add chord note, insert-after). A
debug panel shows the selection and the last applied op, proving the op log is
usable. Intentionally narrow: no duration editing, empty-space insert, or undo UI.
The one piece of nontrivial logic — the screen<->world map a click depends on — is
a pure ViewMap that inverts render-svg's translate(-min_x, max_y) scale(1 -1)
transform, unit-tested for round-trip, the y-up corners, and the logical-vs-ceiled
size mapping (the texture is displayed at the SVG's logical size with a uv crop, so
the click plane is not stretched by the pixmap's rounded-up dimensions). rerender
updates view box, logical size, and texture together on success and clears the
texture on a rasterization failure, so the pixels never disagree with the click
plane.
eframe + resvg are the workspace's first heavy external deps. eframe is pinned to
0.29 for the classic App::update(ctx) + panel API (0.35 redesigned App around
ui()). The crate needs a newer toolchain than the workspace MSRV, so CI excludes
it from the pinned-1.77 workspace commands and checks it in a separate
current-stable editor-gui job; the rest of the workspace is unaffected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NAtEiJtt9yKVV1zjKYmZhS