ResolvedLayoutIR carried a page/system tree and three flat primitive arrays with nothing joining them, so a canvas wanting to re-tessellate one damaged system had to infer ownership spatially — ambiguous exactly where it matters, at cross-system slurs and boundary-straddling strokes. The partition was never missing, though: casting-off computes it (system_of_slot, stroke_system, curve_system) and the fold into ResolvedLayoutIR dropped it. This publishes it instead of inferring it, so the answer is exact. ResolvedSystem gains PrimitiveIndices — u32 index lists into the layout's flat glyphs/strokes/curves — and ResolvedLayoutIR gains an unowned bucket of the same shape. No primitive is split, merged, reordered, or renumbered; the flat arrays are exactly what they were. The partition is total and disjoint: for each array, every system's list plus the unowned bucket covers 0..len exactly once, tested directly rather than assumed from construction. Unowned is a first-class bucket with a real producer. The stub solver resolves no per-system geometry — one default-rect system per region — so it publishes every primitive unowned rather than fabricating an attribution it never computed. Cross-system primitives need no special case: casting-off already splits a spanning stroke or curve into per-system segments carrying SYSTEM_CONTINUATION_SYNTHESIS provenance, and each segment is owned by the system it was split into, not by the source's. Ownership is excluded from the canonical encoding, for the reason vertical_band already is: it draws nothing, so two layouts differing only in it are the same rendered layout and hash alike. Encoding it would make the fingerprint more fragile than the rendering it fingerprints — a casting-off refactor that re-partitions without moving a pixel would become a byte-level break for something no renderer and no conformance claim can observe. Verified against main: all eight reference fixtures produce byte-identical canonical layouts, and all five GUI goldens are untouched. One derivation, structurally. The quality census consumed its own copy of the glyph-to-system rule, and so did vertical_raw's system_of_glyph closure; both now read the published glyph_system. That left CastLayout::system_of_slot with no consumer outside the casting pass, so it is removed from the published struct — a future consumer cannot grow a third copy of the rule, because the raw material is no longer there. The per-glyph answer travels; the derivation does not. Six mutations, each killed and coordinator-re-verified independently: dropping an index from a system's list, coercing unowned onto system 0, an off-by-one system index, publishing a constant attribution, attributing a continuation to its source's system, and encoding ownership into the canonical bytes. The fourth is the one that proves the single-derivation claim rather than asserting it — it kills three quality tests, two of which survived it before vertical_raw was migrated. Gate: 34 suites / 1341 tests / 0 failed, conformance 9/9 with golden-gate and 8/8 without, requirement labels 6/6 at 212/282/282, clippy 0, five goldens byte-identical. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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| src | ||
| Cargo.toml | ||
| DECISIONS.md | ||
| README.md | ||
README.md
epiphany-layout-ir
The Epiphany layout intermediate representation and constraint-solver
interface, implementing the normative requirements of Chapter 7 ("Layout
Intermediate Representation") and the interface of Chapter 9
("Constraint-Solver Interface") of the core specification
(spec/core_spec.pdf). This is Agent E's crate per spec/QUICKSTART.md — it
lands last among the implementation crates, building on Agent A's
epiphany-determinism and Agent B's epiphany-core (and on Agent C's
OperationKindTag for the edit-barrier types — see DECISIONS.md).
The IR sits between the score graph and two downstream consumers: the constraint solver, which resolves spacing and positioning, and the renderer, which produces final visual output. — Chapter 7
The score graph is the canonical truth about the music; this crate is a downstream projection of it. The transformation is a pipeline of four stages, each with its own type and a deterministic, provenance-preserving contract for the next.
What's here
| Area | Items | Spec |
|---|---|---|
| Stage 1 — logical | LogicalLayoutIR, LayoutRegion, composite LayoutObject, overrides/cross-region objects, to_logical |
Ch. 7 §"LogicalLayoutIR" |
| Stage 2 — constrained | ConstrainedLayoutIR, SpringSlot, LayoutConstraint, GlyphObject, to_constrained |
Ch. 7 §"ConstrainedLayoutIR" |
| Stage 3 — resolved | ResolvedLayoutIR, pages/systems/staves/measures, ResolvedGlyph |
Ch. 7 §"ResolvedLayoutIR" |
| Stage 4 — render (interface only) | RenderIR, RenderPrimitive, RenderIRProducer, to_render |
Ch. 7 §"RenderIR" |
| Time axis | canonical TimeAxisModel plus dynamic TimeAxis, including registered payload preservation |
Ch. 7 §"Layout Regions" |
| Provenance | Provenance, LayoutObjectId, SynthesisKind, stable_layout_id (a pure function of the source — stable across relayouts) |
Ch. 7 §"Provenance" |
| Engraving decisions | EngravingDecision/EngravingDecisionId/EngravingDecisionKind, DecisionSource |
Ch. 7 §"Engraving Decisions" |
| Vertical bands | VerticalBand/VerticalBandId/VerticalBandKind |
Ch. 7 §"Vertical Bands" |
| Incremental cache | LayoutCache, DependencyIndex, granular stage caches and invalidation |
Ch. 7 §"Incremental Layout and Caching" |
| Glyph catalog | GlyphCatalog (metric-lookup interface) + in-tree BravuraCatalog, GlyphCatalogIdentity, SmuflVersion, FontId, GlyphMetric/GlyphAnchor, BRAVURA_METRICS/BRAVURA_VERSION, metrics_hash_for (MUSCFNTM-tagged) |
Ch. 7 §"Glyph Catalog Interface" / §7.3.2 |
| Edit barriers | EditBarrier, BarrierScope, BarrierCondition, ObjectKind, EditContext (precise scope evaluation), keyed on Agent C's OperationKindTag |
Ch. 8 §"Edit Barriers" |
| Solver interface | ConstraintSolver (solve/solve_incremental, Send + Sync), SolverConfig/SolverBudget, SolverState, InvalidationSet, SolveReport, SolveStatus, SolverTier/SolverVersion, the v0 StubSolver |
Ch. 9 |
| Round-trip | round_trip, RoundTripReport, laid_out_object_ids |
Ch. 7 (v0 acceptance criterion 6) |
The stub solver
Per the QUICKSTART, the v0 constraint solver is a stub: StubSolver returns
SolveStatus::Solved with the input geometry verbatim (each glyph's resolved
position is exactly its constrained baseline), preserves provenance, and reports
all hard constraints satisfied. The real solver — Cassowary or otherwise — comes
later (Chapter 9 specifies the interface, not the algorithm); v0 only needs to
round-trip IR through the solver interface to prove the contracts hold. The one
stub validates the full Chapter 7 §7.3.2 catalog identity and all slot, band,
and geometry cross-references before reporting Solved. Explicit constraints
are rejected because this interface-only solver cannot honestly evaluate them.
The round-trip (v0 acceptance criterion 6)
round_trip runs graph → LogicalLayoutIR → ConstrainedLayoutIR →
stub-solved ResolvedLayoutIR → RenderIR and asserts the contract every stage
must satisfy:
- the stub solver reports
Solvedwith all hard constraints satisfied; - the complete
Provenanceof every object —source,synthesis,dependencies, andstable_id— survives every stage unchanged; - no two objects ever share a
stable_id, so manifestation multiplicity is preserved (a source manifested in two regions stays two layout objects); - the stub solver returns the input geometry verbatim;
- the set of score-graph sources recovered from the
RenderIRis exactly the set laid out — a surjection onto graph identity (one source may back several manifestations, each with its own stable id).
Agent F's testkit drives this same entry point (layout_stub::round_trip) on the
10-measure single-staff hand-off fixture and the rich multi-region generator.
Algorithmic scope
Per the QUICKSTART ("a prototype baseline, not the product"), this crate implements the Chapter 7 IR contracts and interface types, not a production engraving engine. The real spacing and casting-off algorithms, quality-metric computation, constraint solver, and renderer remain later implementations of these interfaces.
Determinism
IR coordinates are single-precision staff spaces (StaffSpace(f32),
Chapter 7 §7.2); the canonical ResolvedLayoutIR output quantizes them to
the 1/1024 grid at serialization time
(ResolvedLayoutIR::canonical_bytes), exactly as Appendix D §"Quantized Layout
Coordinates" prescribes — quantization absorbs all f32 variation below 1/2048
staff space, so the canonical output is independent of the floating-point
environment. The glyph-catalog identity hashes its consulted metrics (advance,
bounding box, named anchors) under the MUSCFNTM domain tag, and the
edit-barrier types carry a canonical encoding with set-valued fields emitted in
canonical byte order (sorted and de-duplicated). See DECISIONS.md.
Tests
cargo test -p epiphany-layout-ir covers each module plus the round-trip on
Agent B's valid_score / valid_score_rich generators. The end-to-end v0
acceptance gate (criterion 6) lives in the testkit.