status band: geometry + local L:C / scroll readout (Q#S2, Q#S3)

A 26px strip reserved at the surface bottom: background quad riding
the bg batch, one-line cosmic-text buffer as a second TextArea in
the same prepare pass, right-aligned by measured width. L:C derives
from the optimistic caret (it must not lag a round trip during
typing bursts) and the scroll readout is the TUI's All/Top/Bot/NN%
formula, ported verbatim and pinned.

text_area_bottom() is now the single source for every
bottom-of-text computation: visible-line estimate, text clip
bounds, the minimap height (via a minimap_height() helper), and
the edge-scroll bottom band all subtract the strip through it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Levi Neuwirth 2026-06-12 13:57:17 -04:00
parent 70a26d4ac1
commit a962d18d4d
1 changed files with 226 additions and 30 deletions

View File

@ -101,6 +101,14 @@ const EDGE_SCROLL_TICK: std::time::Duration = std::time::Duration::from_millis(3
/// flash. Short enough to read as instantaneous when styling never
/// arrives (plain-text buffers).
const JUMP_STYLE_HOLD: std::time::Duration = std::time::Duration::from_millis(25);
/// Status band (Q#S2): one-line strip reserved at the surface
/// bottom — buffer name + modified star on the left, diagnostics /
/// cursor / scroll readout on the right.
const STATUS_BAND_HEIGHT: f32 = 26.0;
const STATUS_BAND_BG: [f32; 4] = [0.105, 0.105, 0.145, 1.0];
const STATUS_TEXT_PAD: f32 = 10.0;
const STATUS_FONT_SIZE: f32 = 13.0;
const STATUS_LINE_HEIGHT: f32 = 18.0;
const QUAD_SHADER: &str = r"
struct VertexOut {
@builtin(position) pos: vec4<f32>,
@ -459,6 +467,13 @@ struct State {
bg_vertex_buffer: ReusableVertexBuffer,
caret_vertex_buffer: ReusableVertexBuffer,
minimap_vertex_buffer: ReusableVertexBuffer,
/// Q#S2 — the status band's one-line text. Shaped only when the
/// composed status string changes; rendered as a second
/// `TextArea` in the same prepare pass as the main buffer.
status_buffer: Buffer,
/// The string `status_buffer` currently holds, for change
/// detection.
status_text: String,
/// Minimap vertex bytes cached by [`MinimapCacheKey`] —
/// rebuilding rescanned every line shape per frame.
minimap_cache: Option<(MinimapCacheKey, Vec<u8>)>,
@ -1184,6 +1199,15 @@ impl State {
Some(config.width as f32),
Some(config.height as f32),
);
let mut status_buffer = Buffer::new(
&mut font_system,
Metrics::new(STATUS_FONT_SIZE, STATUS_LINE_HEIGHT),
);
status_buffer.set_size(
&mut font_system,
Some(config.width as f32),
Some(STATUS_BAND_HEIGHT),
);
buffer.set_text(
&mut font_system,
initial_text,
@ -1247,6 +1271,8 @@ impl State {
bg_vertex_buffer: ReusableVertexBuffer::new(),
caret_vertex_buffer: ReusableVertexBuffer::new(),
minimap_vertex_buffer: ReusableVertexBuffer::new(),
status_buffer,
status_text: String::new(),
minimap_cache: None,
}
}
@ -2264,6 +2290,79 @@ impl State {
self.window.request_redraw();
}
/// Compose the status-band readout from the locally fresh facts
/// (Q#S1): cursor L:C from the *optimistic* caret (so it tracks
/// typing bursts instead of lagging a round trip) and the
/// All/Top/Bot/NN% scroll indicator. The wire-authoritative
/// facts (name, modified star, diagnostic counts) join via the
/// v8 `StatusFacts` pass.
fn compose_status_line(&self) -> String {
let mut out = String::new();
let mut cursor_row = self.scroll_top;
if let Some(own) = self.own_cursor
&& self.current_buffer_id == Some(own.buffer_id)
{
let byte = floor_char_boundary(
&self.current_text,
(own.byte as usize).min(self.current_text.len()),
);
let line = self
.current_line_starts
.partition_point(|&s| s as usize <= byte)
.saturating_sub(1);
cursor_row = line;
let ls = self.current_line_starts.get(line).copied().unwrap_or(0) as usize;
let col = self
.current_text
.get(ls..byte)
.map_or(0, |s| s.chars().count());
out.push_str(&format!("L{}:C{}", line + 1, col + 1));
}
let scroll = format_scroll_indicator(
self.scroll_top,
estimated_visible_lines(self.config.height),
self.current_line_starts.len(),
cursor_row,
);
if !out.is_empty() {
out.push_str(" ");
}
out.push_str(&scroll);
out
}
/// Re-shape the status-band text iff the composed string changed
/// (one short line — shaping is trivial, but not free per frame).
fn refresh_status_line(&mut self) {
let composed = self.compose_status_line();
if composed == self.status_text {
return;
}
self.status_buffer.set_text(
&mut self.font_system,
&composed,
&Attrs::new().family(Family::Name("JetBrains Mono")),
Shaping::Advanced,
None,
);
self.status_buffer
.shape_until_scroll(&mut self.font_system, false);
self.status_text = composed;
}
/// The status band's background quad (Q#S2): a full-width strip
/// under the band text.
fn status_band_vertex_bytes(&self) -> Vec<u8> {
let rect = MinimapRect {
x: 0.0,
y: text_area_bottom(self.config.height),
w: self.config.width as f32,
h: STATUS_BAND_HEIGHT,
color: STATUS_BAND_BG,
};
rects_to_vertex_bytes(&[rect], self.config.width, self.config.height)
}
/// Bookkeeping for an outgoing Pointer event: it supersedes any
/// unconfirmed optimistic-cursor prediction (the daemon's answer
/// will be the click position, not the typing prediction), and
@ -2552,6 +2651,11 @@ impl State {
Some(width as f32),
Some(height as f32),
);
self.status_buffer.set_size(
&mut self.font_system,
Some(width as f32),
Some(STATUS_BAND_HEIGHT),
);
// A taller/shorter window changes the visible line count, so the
// slice + scoped viewport change (session S1).
self.reshape();
@ -2579,7 +2683,11 @@ impl State {
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
let frame_start = debug_frame().then(std::time::Instant::now);
let bg_vertices = self.decoration_background_vertex_bytes();
self.refresh_status_line();
// The band's strip rides the bg quad batch so it draws under
// the band text (text renders after the first quad draw).
let mut bg_vertices = self.decoration_background_vertex_bytes();
bg_vertices.extend(self.status_band_vertex_bytes());
let bg_vertex_count = (bg_vertices.len() / QUAD_VERTEX_STRIDE as usize) as u32;
let bg_buffer = self
.bg_vertex_buffer
@ -2632,6 +2740,17 @@ impl State {
let after_minimap = debug_frame().then(std::time::Instant::now);
let text_bounds_right = self.text_bounds_right();
// Right-align the status readout: measure the shaped width
// and place the area flush to the right pad (Q#S2).
let status_width = self
.status_buffer
.layout_runs()
.map(|r| r.line_w)
.fold(0.0_f32, f32::max);
let status_left =
(self.config.width as f32 - STATUS_TEXT_PAD - status_width).max(TEXT_LEFT);
let status_top =
text_area_bottom(self.config.height) + (STATUS_BAND_HEIGHT - STATUS_LINE_HEIGHT) / 2.0;
self.text_renderer
.prepare(
&self.device,
@ -2639,20 +2758,39 @@ impl State {
&mut self.font_system,
&mut self.atlas,
&self.viewport,
[TextArea {
buffer: &self.buffer,
left: TEXT_LEFT,
top: TEXT_TOP,
scale: 1.0,
bounds: TextBounds {
left: 0,
top: 0,
right: text_bounds_right,
bottom: self.config.height.cast_signed(),
[
TextArea {
buffer: &self.buffer,
left: TEXT_LEFT,
top: TEXT_TOP,
scale: 1.0,
bounds: TextBounds {
left: 0,
top: 0,
right: text_bounds_right,
// Clip at the status band (Q#S3): a final
// partially-visible line must not bleed
// into the band.
bottom: text_area_bottom(self.config.height).round() as i32,
},
default_color: Color::rgb(230, 230, 235),
custom_glyphs: &[],
},
default_color: Color::rgb(230, 230, 235),
custom_glyphs: &[],
}],
TextArea {
buffer: &self.status_buffer,
left: status_left,
top: status_top,
scale: 1.0,
bounds: TextBounds {
left: 0,
top: text_area_bottom(self.config.height).round() as i32,
right: self.config.width.cast_signed(),
bottom: self.config.height.cast_signed(),
},
default_color: Color::rgb(168, 168, 180),
custom_glyphs: &[],
},
],
&mut self.swash_cache,
)
.expect("text_renderer prepare");
@ -3074,8 +3212,20 @@ fn minimap_left(surface_width: u32) -> Option<f32> {
(x > TEXT_LEFT + TEXT_RIGHT_GAP).then_some(x)
}
/// Where editor content stops and the status band begins (Q#S3) —
/// the single source for every bottom-of-text computation.
fn text_area_bottom(surface_height: u32) -> f32 {
(surface_height as f32 - STATUS_BAND_HEIGHT).max(0.0)
}
/// The minimap's drawable height: the text area minus its own
/// top/bottom insets.
fn minimap_height(surface_height: u32) -> f32 {
text_area_bottom(surface_height) - MINIMAP_TOP - MINIMAP_BOTTOM
}
fn estimated_visible_lines(surface_height: u32) -> usize {
((surface_height as f32 - TEXT_TOP.max(0.0)) / CODE_LINE_HEIGHT)
((text_area_bottom(surface_height) - TEXT_TOP.max(0.0)) / CODE_LINE_HEIGHT)
.ceil()
.max(1.0) as usize
}
@ -3087,7 +3237,7 @@ fn minimap_band_contains(x: f32, y: f32, surface_width: u32, surface_height: u32
let Some(left) = minimap_left(surface_width) else {
return false;
};
let height = surface_height as f32 - MINIMAP_TOP - MINIMAP_BOTTOM;
let height = minimap_height(surface_height);
height > 0.0
&& x >= left
&& x < surface_width as f32 - MINIMAP_RIGHT
@ -3095,13 +3245,41 @@ fn minimap_band_contains(x: f32, y: f32, surface_width: u32, surface_height: u32
&& y < MINIMAP_TOP + height
}
/// The TUI mode line's scroll readout, ported verbatim (Q#S1): "All"
/// when the buffer fits, "Top"/"Bot" at the extremes, else the cursor
/// row as a percentage of the file.
fn format_scroll_indicator(
view_top: usize,
visible: usize,
total_lines: usize,
cursor_row: usize,
) -> String {
if total_lines <= 1 {
return "All".to_string();
}
if visible > 0 {
if visible >= total_lines {
return "All".to_string();
}
if view_top == 0 {
return "Top".to_string();
}
if view_top.saturating_add(visible) >= total_lines {
return "Bot".to_string();
}
}
let pct = (cursor_row + 1).saturating_mul(100) / total_lines;
format!("{pct}%")
}
/// Q#M7 — which way (if any) a drag at pixel `y` should auto-scroll:
/// `-1` in the band hugging the text area's top, `+1` in the band at
/// the surface bottom, `None` in the interior.
/// the text area's bottom (above the status band), `None` in the
/// interior.
fn edge_scroll_direction(y: f32, surface_height: u32) -> Option<i64> {
if y < TEXT_TOP + EDGE_SCROLL_BAND {
Some(-1)
} else if y > surface_height as f32 - EDGE_SCROLL_BAND {
} else if y > text_area_bottom(surface_height) - EDGE_SCROLL_BAND {
Some(1)
} else {
None
@ -3116,7 +3294,7 @@ fn minimap_y_to_line(y: f32, surface_height: u32, total_lines: usize) -> Option<
if total_lines == 0 {
return None;
}
let height = surface_height as f32 - MINIMAP_TOP - MINIMAP_BOTTOM;
let height = minimap_height(surface_height);
if height <= 0.0 {
return None;
}
@ -3135,10 +3313,10 @@ fn minimap_rects(
let Some(x) = minimap_left(surface_width) else {
return Vec::new();
};
if lines.is_empty() || surface_height as f32 <= MINIMAP_TOP + MINIMAP_BOTTOM {
if lines.is_empty() || minimap_height(surface_height) <= 0.0 {
return Vec::new();
}
let height = surface_height as f32 - MINIMAP_TOP - MINIMAP_BOTTOM;
let height = minimap_height(surface_height);
let pixel_rows = height.round().max(1.0) as usize;
let mut rects = Vec::new();
rects.push(MinimapRect {
@ -5151,8 +5329,10 @@ mod tests {
#[test]
fn minimap_band_and_inverse_line_mapping() {
// 800×600 surface: band x = [800-12-48, 800-12) = [740, 788),
// y = [12, 588).
// 800×600 surface: band x = [800-12-48, 800-12) = [740, 788).
// The status band reserves 26px (Q#S3), so the text area
// ends at 574 and the minimap column is y = [12, 562)
// (height 550).
assert!(minimap_band_contains(750.0, 100.0, 800, 600));
assert!(
!minimap_band_contains(739.0, 100.0, 800, 600),
@ -5163,15 +5343,18 @@ mod tests {
"right of band"
);
assert!(!minimap_band_contains(750.0, 5.0, 800, 600), "above band");
assert!(!minimap_band_contains(750.0, 590.0, 800, 600), "below band");
assert!(
!minimap_band_contains(750.0, 563.0, 800, 600),
"below band (status strip)"
);
// Too-narrow surfaces have no minimap at all.
assert!(!minimap_band_contains(100.0, 100.0, 150, 600));
// Inverse mapping: height = 576; 100 lines. Top → line 0,
// Inverse mapping: height = 550; 100 lines. Top → line 0,
// bottom → last line, midpoint → ~half.
assert_eq!(minimap_y_to_line(12.0, 600, 100), Some(0));
assert_eq!(minimap_y_to_line(587.9, 600, 100), Some(99));
assert_eq!(minimap_y_to_line(12.0 + 288.0, 600, 100), Some(50));
assert_eq!(minimap_y_to_line(561.9, 600, 100), Some(99));
assert_eq!(minimap_y_to_line(12.0 + 275.0, 600, 100), Some(50));
// Out-of-band y clamps rather than panics (scrubbing wanders).
assert_eq!(minimap_y_to_line(0.0, 600, 100), Some(0));
assert_eq!(minimap_y_to_line(9999.0, 600, 100), Some(99));
@ -5180,17 +5363,30 @@ mod tests {
#[test]
fn edge_scroll_direction_bands() {
// 600px surface: up-band y < 16 + 24 = 40; down-band y > 576.
// 600px surface: up-band y < 16 + 24 = 40; the text area
// ends at 574 (status band, Q#S3), so the down-band is
// y > 574 - 24 = 550.
assert_eq!(edge_scroll_direction(10.0, 600), Some(-1));
assert_eq!(edge_scroll_direction(39.9, 600), Some(-1));
assert_eq!(edge_scroll_direction(40.0, 600), None, "interior");
assert_eq!(edge_scroll_direction(300.0, 600), None);
assert_eq!(
edge_scroll_direction(576.0, 600),
edge_scroll_direction(550.0, 600),
None,
"band edge exclusive"
);
assert_eq!(edge_scroll_direction(577.0, 600), Some(1));
assert_eq!(edge_scroll_direction(551.0, 600), Some(1));
}
#[test]
fn scroll_indicator_matches_tui_formula() {
// Verbatim port of the TUI's format (Q#S1) — both frontends
// must read the same.
assert_eq!(format_scroll_indicator(0, 10, 1, 0), "All");
assert_eq!(format_scroll_indicator(0, 50, 30, 10), "All");
assert_eq!(format_scroll_indicator(0, 10, 100, 5), "Top");
assert_eq!(format_scroll_indicator(90, 10, 100, 95), "Bot");
assert_eq!(format_scroll_indicator(40, 10, 100, 49), "50%");
}
#[test]