Round 2's three findings + two nits, all verified against c49a8c7:
- F1 (major): fold-aware motion must be frontend-projection scoped. Shared
EditorCore::move_up/down/page_* would make a simultaneous unfolded GPU
session skip source lines it still displays (a grid + a semantic session
can attach to one buffer, daemon.rs:876). Add a per-FrontendView
`fold_projection_active` flag (editor_core.rs:240, set at attach / cleared
at detach); gate ALL command-time visible-line reckoning (motion, paging,
wheel, click, auto-scroll) on it. Render-time clamps are already
grid-path-only. New Q#FD21 + simultaneous TUI+semantic acceptance.
- F2 (major): render maps must be per WINDOW, not per frame — paint_frame
and the presence pass iterate windows with distinct buffer_ids
(editor.rs:2922, overlay_paint.rs:124). Specify one map per rendered
nonterminal window (keyed on window buffer_id + TextView); peer presence
uses the recipient window's map. New split-of-different-buffers acceptance.
- F3 (moderate): hidden positions need COLUMN projection, not only row
clamping. Add `visible_position_of(pos)` -> outermost fold's range.start
(end of visible head line, Stage 1's point-move target) for local/peer
carets and selection endpoints; hidden interiors still drop. New
hidden-cursor-column-differs acceptance.
- Nits: fix the Viewport<'a> typo; state build cost honestly as O(folds)
with a byte->line lookup per fold (B4).
PR #147 (the #142 housekeeping) confirmed clean by the reviewer, no findings.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q5BkezMppbpCgGAYk2ftxV
Round 1's five findings + two rulings, all verified against c49a8c7:
- F1 (major): nested folds. `head_of`(innermost) could clamp onto a
still-hidden inner head. Replace with `visible_head_of` (outermost
visible head); `view_top` clamps BACKWARD to the head, not forward
past the fold; relative numbers anchor on the clamped visible cursor.
- F2 (major): the consumer census was incomplete. Add the full §2.2
table — local selection (editor.rs:3241), peer presence
(overlay_paint.rs:159, after paint_frame), mode-line indicator
(editor.rs:3803), style/search/completion overlays — and make TUI
peer-presence fold behavior explicit scope.
- F3 (major): line numbers default Off => gutter_w==0 => no sign cell.
Make the fold glyph conditional: off => ellipsis only; on => sign
cell with diagnostic priority. Dedicated column (unconditional) named
as a deferred layout change.
- F4 (major): a frame-pinned map can't serve command-time motion, and
Viewport is Copy. Reframe as one derivation primitive with per-phase
short-lived instances (render via Option<&VisibleLineMap> on a
lifetime-bearing Viewport, preserving Copy; after-frame direct;
command-time fresh); home usable from EditorCore.
- F5 (moderate): key the Lua-path widening on InteractiveCommandOrigin
(editor.rs:53), hook the common run_buffer_edit (not only
run_managed_edit) so bypass_intercept edits don't escape, require the
target to be the invoking frontend's active-window buffer, and
explicitly DEFER undo/redo unfold.
Rulings: Q#FD17 include (normalize a hidden cursor to the visible head
before stepping); #142 housekeeping stays a separate docs PR.
Acceptance expanded to pin nested-fold/shared-cursor, local selection,
peer presence, an ordinary overlay across a fold, completion anchoring,
the scroll indicator, and both gutter-off/gutter-on fold-marker cases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q5BkezMppbpCgGAYk2ftxV
Reframe Arc 6 folding Stage 2 in detail off canonical main @ c49a8c7
(Stage 1 / #142 merged), per the parent framing's §8/§14. Continues the
Q#FD scheme from Q#FD12.
Stage 2 makes the daemon grid renderer fold-aware: collapse hidden lines,
head-line ellipsis + gutter fold glyph, fold-aware line numbers
(visible-line relative distance), diagnostic-sign clamp-to-head, caret
clamp, visible-line viewport/scroll accounting, and the interactive-Lua
unfold widening (yank/query-replace/comment). No wire schema or protocol
change — FoldState production (Stage 1) is untouched; the GPU path is
Stage 3.
Scout findings that shaped the framing:
- The TUI has NO non-identity source-line->display-row map today; the
identity `view_top + row` is baked into ~7 sites. Folding is the first
such map, so Stage 2's spine is one shared per-frame visible-line map
(Q#FD12) that the render loop and every view_top-arithmetic site
consult; collapse lives in TextView::render, not the diff shell.
- Correcting the parent's premise: yank + query-replace are
apply_active_edit callers (local), not Lua-mutator callers; only
comment-toggle/yank-pop take the Lua path (shared with the
remote/optimistic-CRDT apply that stays deferred to Stage 3). The
widening hooks the local funnels only (Q#FD19).
One open scope fork flagged for the user: Q#FD17 (fold-aware vertical
line-motion vs render-time caret clamp only).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q5BkezMppbpCgGAYk2ftxV