format_scroll_indicator derives every branch from total_lines, and its
first branch is `if total_lines <= 1 { return "All" }`. A one-line
buffer wrapping to fifty rows still has one line, so the indicator
claimed the whole buffer was on screen while forty-nine rows sat below
the viewport.
Under wrap the TUI now classifies through pmacs_protocol:📜
All/Top/Bot from LOCAL predicates, the percentage from byte position.
Under truncate it calls the existing formatter with the same arguments
in the same units, so that output is byte-identical by construction and
every existing formatter test stays valid.
The local predicate needed a new fact, and getting it right took two
attempts. TextView::render now records whether the walk ran out of
BUFFER before it ran out of rows --- recorded by the walk rather than
recomputed, because under wrapping it cannot be derived from line
counts and a second derivation could disagree with what was painted.
The first version was `line >= line_count`, which is true whenever the
last line was STARTED. Under wrapping that is exactly the wrong moment:
a fifty-row line begun on the last visible row would report the buffer
end as on screen. It needs `row_offset <= max_rows` as well --- the
rows it wanted actually fit. The witness caught it; the reasoning did
not.
The GPU half is NOT in this commit, and that is deliberate. I wired it,
and extreme_sizes_render_with_contained_popups failed --- correctly.
That test asserts the frame diff between two renders is confined to the
completion popup, and my last_visible predicate read self.view_range,
which the popup's reshape moves, so the status text changed between the
two frames. The predicate was also simply wrong: view_range includes
overscan, so it can reach EOF while the last row is off-screen. A
stable, correct local predicate on that side needs an understanding of
the slice/overscan relationship I do not have yet, and a guess there
would ship the same class of defect this stage exists to remove.
Reverted; the GPU indicator remains open work.
Gates: fmt, workspace clippy -D warnings, diff --check, --lib 1917/0,
crdt 2102/0, pmacs-gpu 224/0, line_wrap_acceptance 4/4.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016bqGA6s9tTUFzYpbeW3tai
All three were review findings, and all three shared a shape: the code
that decided a mode and the thing that held it were allowed to differ.
The GPU compared against a shadow field. code_wrap started at
Wrap::None while the cosmic-text buffer had never had set_wrap called
at all, so it was still on the constructor default WordOrGlyph. Since
apply_line_wrap short-circuits when the request already matches, the
FIRST wrap: false was a no-op and the document kept word wrapping. The
existing test hid it by sending true first, which synced the buffer as
a side effect.
Fixed twice over. The document buffer now declares its wrap at
construction like every other buffer in the file --- Wrap::Glyph, not
None, because ui.line-wrap defaults to wrap, so a frontend told nothing
(or talking to a pre-v22 daemon that never will tell it) should already
be in the default mode. And the shadow field is GONE: apply_line_wrap
reads self.buffer.wrap() instead. A cached copy can disagree with the
authority; reading the authority cannot. Same principle as byte
anchoring and the fold-projection cache key.
The first attempt at that fix set Wrap::None at construction, which
made truncate the pre-message default and broke eleven tests --- the
GPU had always wrapped, and the setting's default is wrap. The failures
were right and the change was wrong.
A one-column viewport shoved every wide glyph down a row. The rule
moves a double-width glyph to the next row when it will not fit in the
cells left, but at one column it will not fit there either --- so a
single CJK character rendered on row 1 with row 0 left blank, and
clipped anyway. Now it only moves when the next row could actually hold
it (max_cols >= 2); below that it clips in place, which is what
Truncate does at the edge for exactly the same reason.
A zero-column content area panicked. Under Wrap the first
col >= max_cols test is true immediately, so the walk advanced a row
and then indexed column 0 of a zero-width grid. Reachable whenever the
gutter consumes the window's width. paint_line now returns before the
walk, and put() refuses out-of-range columns as a second line.
Four witnesses, all biting. The GPU one took three attempts to make
discriminating: wrap-versus-truncate could not see the bug (both modes
differ from each other either way), and a row-count comparison between
spaced and solid text did not discriminate at the width I chose ---
measured, not assumed. Asserting buffer.wrap() directly does, and fails
with left: WordOrGlyph, right: Glyph.
Gates: fmt, workspace clippy -D warnings, diff --check, --lib 1914/0,
crdt 2099/0, protocol 25/0, pmacs-gpu 224/0.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016bqGA6s9tTUFzYpbeW3tai
pos_to_display and display_to_pos now take a LayoutCtx and DisplayCoord
carries a sub_row. The asymmetry is the whole audit strategy, and it
played out as designed.
Breaking on the way in: adding a required parameter turned the audit
into 61 compiler errors instead of a grep. Additive on the way out:
sub_row defaults to 0, so overlay_paint's `row - view_top` and vertical
motion's bounds check stayed CORRECT rather than merely findable ---
neither needed touching. row is still the source line. Redefining it as
a visual row would have broken both silently.
Two structural gaps this surfaced, neither in the framing:
Window recorded last_visible_rows but no width, so the coordinate
callers --- vertical motion, paging, overlay placement --- had nothing
to build a context from. Added last_content_cols, taken from the
viewport the renderer actually used rather than recomputed: a second
derivation could disagree, and the disagreement would show only as a
cursor on the wrong row. Content width, not window width, because the
gutter grows at the line-count digit boundary.
The mode had the same problem one level up. It is buffer-local and the
registry has no ambient buffer, so only the driver can resolve it ---
but every consumer holds a window, not a registry. Window::last_wrap is
recorded beside the width and read through Window::layout_ctx(), so
there is ONE resolution consumed everywhere. When ui.line-wrap is
registered, only the driver changes and all twenty call sites become
wrap-aware together. The alternative, each caller resolving for itself,
is how two callers end up disagreeing about one buffer.
One real regression, caught by the render tests rather than reasoning:
generalising row_of_byte into place_of_byte lost the boundary rule. A
byte landing exactly on a row edge reported (row, max_cols) instead of
(row+1, 0), so a viewport anchored there painted the wrong row. The fix
is the rule framing section 7 already settled --- the wrap position is
owned by column 0 of the NEXT row, because that cell always exists and
(row, max_cols) does not.
Five coordinate witnesses. Identity on every cursor boundary of a line
containing a tab and a CJK glyph, across four widths; projection to the
codepoint start for interior bytes, unchanged by wrapping; the two
distinct adjacent codepoints across a break mapping distinctly; row
staying the source line; and a truncate control. They bite --- forcing
the wrap branch off fails three, including the round trip.
Gates: fmt, workspace clippy -D warnings, diff --check, --lib 1912/0,
crdt 2092/0, tab_width 2/0, folding 21/0, gui_zoom 15/15.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016bqGA6s9tTUFzYpbeW3tai
The grid renderer can now continue a line onto the following rows.
Truncate is unchanged: --lib was 1900/0 before these tests and is
1907/0 with them, and every pre-existing assertion passes untouched.
advance_wrapped is the whole rule and it exists ONCE. row_of_byte and
paint_line both go through it because they must agree perfectly --- the
first decides which visual row the viewport's byte anchor sits on, the
second decides which row the text is drawn on. Two copies that drifted
by one row would scroll the buffer to a position it does not render: a
defect with no local symptom, and the same shape review has caught four
times in this lane's framing. the_anchor_row_matches_where_the_text_is_
painted pins the agreement across four widths and every character
boundary of a line containing a tab and a CJK glyph.
Three rules the walk had to settle, none of which the framing decided:
A tab fills to the row's end and stops; it never spans a wrap. Column 0
of the next row is itself a tab stop, so alignment survives the break
rather than being approximated. Carrying the remaining pad across would
land the next character at a column the tab-stop arithmetic never
chose.
A double-width glyph with one cell left moves to the next row whole,
rather than being split or half-painted. Truncate keeps its existing
behavior instead --- lead cell painted, continuation omitted. That is
arguably worse and it is deliberately not fixed here: Truncate must
stay byte-identical, and an improvement smuggled in beside a refactor
is how identity cases stop being identity.
The break belongs to the character that could not fit, so it is taken
before drawing rather than after the previous glyph.
Rendering clears every row up front now. Under Wrap a row's occupant is
not known until the line reaching it has been laid out, so clearing
cannot stay inside the per-line walk --- but every row is still blanked
exactly once, as before.
Seven tests. They bite: forcing the wrap branch off fails five of them,
including the anchor-agreement witness, while the Truncate control
keeps passing.
Gates: fmt, workspace clippy -D warnings, diff --check, --lib 1907/0,
crdt 2092/0, tab_width 2/0, folding 21/0, listview 26/0.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016bqGA6s9tTUFzYpbeW3tai
Inert by construction. Adds the type and the Viewport field, sets all
31 construction sites to Truncate, and changes no rendering: --lib is
1900/0 and crdt 2085/0, the same counts as the parent commit.
The field is required rather than defaulted on purpose. A default would
have let 31 sites stay silent about which behavior they meant; a
required field makes each one state it, so the pre-existing sites now
read as deliberately unwrapped rather than merely untouched. The
compiler enumerated them, including five integration tests --- Viewport
is public API, so this is a real break, and the break is the point.
The render driver is pinned to Truncate too. The wrap path does not
exist yet, and exposing a mode before the cursor mapping honors it
would ship a setting that renders one thing and navigates another ---
the shape of defect this lane exists to remove, not add.
Two notes on getting here, since both were nearly landed:
The first mechanical patch matched every `folds,` line and put a wrap
field into function call sites and a FoldStore literal. Scoping the
insertion to Viewport literals cut it from 40 sites to 31. The compiler
caught it, but only because a struct field cannot be mistaken for an
argument; a same-arity call would have compiled.
While rewriting the character walk I changed the wide-character edge
case --- a double-width glyph with one cell left now breaking instead
of painting a lone lead cell. That is arguably better behavior and it
is NOT this commit's to make: Truncate must be byte-identical, and an
"improvement" smuggled in beside a refactor is how identity cases stop
being identity cases. Reverted; the walk is untouched.
Gates: fmt, workspace clippy -D warnings, diff --check, --lib 1900/0,
crdt 2085/0, tab_width 2/0, listview 26/0, compile_mode 73/0,
folding 21/0.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016bqGA6s9tTUFzYpbeW3tai
Implements docs/folding-stage2-framing.md rev 4. The daemon grid
renderer now consults the fold store: hidden lines are omitted, rows
below shift up, and every consumer that assumed
`display_row = source_line - view_top` routes through one shared
projection. No wire schema change and no protocol bump (Bet B6) — the
collapse is entirely daemon-side; the GPU path is Stage 3.
The spine (Q#FD12) is `src/fold_view.rs`: a `VisibleLineMap` derived
from `FoldRegistry::folds` plus a window's line offsets and never
stored. Its unit is a merged **hidden component** — overlapping OR
adjacent hidden intervals unioned, each keeping the one visible
`head_line` and that line's exact `head_position`. Adjacent intervals
merge because the later fold's head is itself hidden, which is what
makes nesting, shared heads, and crossing overlap all resolve to a
head that can actually render (round-3 F2).
Instances are short-lived and built **per rendered window** and **per
command/event operation**, never once per frame: `paint_frame` renders
several windows that may show different buffers, so a singleton would
leak one pane's folds into another (round-2 F2). The render instance
rides on a lifetime-bearing `Viewport<'a>` as `Option<&'a
VisibleLineMap>` — a shared ref is `Copy`, so `Viewport` stays `Copy`
(Bet B7).
Rendering:
- `TextView::render` walks visible lines; the head line gets a
trailing content-area ellipsis (Q#FD13).
- The gutter walks visible lines too: Absolute keeps the raw `line+1`,
Relative/Hybrid measure VISIBLE distance anchored on the cursor's
visible head (Q#FD14). The fold glyph takes the col-0 sign cell only
when a gutter exists — line numbers default to Off, so with no gutter
the ellipsis is the sole marker (Q#FD20, round-1 F3). A diagnostic
clamped onto the head wins that cell by paint order.
- A diagnostic on a hidden line clamps its SIGN to the outermost
visible head (most-severe merge); the squiggle needs a real row, so
only the sign clamps (Q#FD15).
- Caret, local selection endpoints, and peer cursors project via
`visible_position_of` — the head row AND the head's end-of-content
column, never an arbitrary column (round-2 F3). Peer presence derives
the RECIPIENT window's map.
- Style/search/completion overlays route through
`Viewport::row_offset_of`; the mode-line indicator reckons in
visible-line space.
Command/event time is scoped per frontend (Q#FD21): a
`fold_projection` flag on `FrontendView`, set at attach from the
negotiated `semantic_render` bit (grid ⇒ true, semantic ⇒ false until
Stage 3, LOCAL ⇒ true) and never inferred from a `FrontendId` (Bet
B8). Without it, shared `EditorCore` motion would make a simultaneous
unfolded GPU session's cursor skip lines it still displays. The map's
two axes stay separate (round-3 F1): the acting frontend supplies the
policy, the operation's TARGET window supplies the buffer — a wheel
event names a pane without activating it.
Motion (Q#FD17, ruled: include), paging, wheel, the click inverse, and
the auto-scroll clamp all step by visible lines under that gate;
motion from a hidden logical cursor normalizes to the visible head
first. `view_top` stays a source-line index (Bet B5), set only via
`clamp_view_top` so it never rests hidden.
Unfold widening (Q#FD19): the pre-edit unfold moves to the top of
`apply_active_edit` — one funnel that subsumes the six primitives'
calls and covers yank + query-replace, both of which place point at
the edit site first. Interactive Lua mutators hook the common
`run_buffer_edit`, above the managed/bypass split, gated on
`InteractiveCommandOrigin` AND the edit targeting that frontend's
active-window buffer. The remote/optimistic-CRDT path stays excluded
(Stage 3); undo/redo unfold stays deferred.
Acceptance: `tests/folding_stage2_acceptance.rs`, 35 tests asserting
on the real `paint_frame` cell grid, covering framing items 1–14
including crossing folds, a nested deeply-hidden cursor, a split of
two different buffers with an inactive-pane wheel, and simultaneous
grid+semantic motion.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q5BkezMppbpCgGAYk2ftxV
Share one fixed eight-column tab-stop contract across core and GPU renderers. Consolidate byte-to-display-column accounting, expand GPU code tabs with source provenance, align caret/hit/decoration geometry, and refresh minimap projection on edits.
Sub-arc 2 of the UX arc, TUI half. When a window reserves a line-number
gutter, lines with diagnostics get a severity-colored sign glyph (E/W/I/H)
in the gutter's leading column — closing the last deferred Task #23 item.
No protocol/daemon change: the per-line severity is already frontend-side
(the diag store the DiagnosticView already reads).
- `Viewport` gains `gutter_w` so overlays can reach the gutter's leading
column at `cell_origin.col - gutter_w`; the text area is already shifted
past it, so viewport-relative painters stay gutter-agnostic.
- The gutter's number pass now runs *before* the overlays (was after), so
the DiagnosticView can draw its sign into the gutter's blanked leading
column without the number pass erasing it.
- DiagnosticView: with a gutter, draw the severity sign glyph colored by
`underline_color()`; without one, keep the legacy column-0 background
marker (the "fake gutter" that predates a real gutter column). Extracted
to `paint_line_markers` to keep `render` under the line cap.
The number never reaches column 0 (>=1 leading pad by construction), so
sign and number coexist. Diagnostic signs currently ride the line-number
gutter (visible when line numbers are on); a signs-without-numbers mode is
deferred.
Test: gutter_sign_replaces_the_column_marker_when_a_gutter_is_reserved.
Validated: fmt + clippy --all-targets clean both flavors; 1441 lib + 22
diag tests pass. Needs a TUI eyeball before the GPU half.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
The GPU frontend's per-keystroke edits arrive as FrontendEvent::CrdtOp.
The old apply path materialized the whole document and diffed it per
op — O(file) per typed character on the daemon main thread.
- CrdtState: persistent text-projection subscription (capture gated by
an AtomicBool so per-keystroke imports don't register/drop
callbacks); import_updates_with_text_deltas returns Loro's deltas;
unicode_to_utf8_pos converts the insert point.
- Buffer::apply_remote_crdt_op: the common single-insert delta applies
straight to the rope; deletes/compound updates keep the conservative
materialize+diff fallback. UTF-8 position regression test included.
- SyntaxRegistry::has_pending_parse_job_for: the main-thread
"parse in flight" bit render producers need for settle-gating.
- TextView::pos_to_display: stack buffer for short line prefixes +
valid_up_to() boundary trim — removes a per-cursor-move allocation.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>