epiphany/crates/epiphany-render-svg
Levi Neuwirth 9539b1652b layout-ir, engrave: ledger lines
Notes above or below the staff now get ledger lines — the gap the GUI surfaced
the moment a note is moved off the staff. Each notehead carries its StaffStep;
to_constrained emits one short horizontal stroke per whole step between the
staff (lines at steps 0..=8) and the note, reaching LEDGER_LINE_EXTENSION past
each side of the note's actual bounding box (so a wide whole note gets a wider
ledger), synthesized from the pitch so the strokes are deterministic and
hit-testable. The synthesis key splits component (high 64 bits) from signed step
(low 64) so two components of a very low note can never collide.

Ledger lines are fixed-width marks, not system-spanning lines, so the Engraver's
horizontal spacing must not scale them. is_rigid_width_stroke marks them; the
remap translates such a stroke rigidly by its *owning glyph's* column delta
(found by source, not the stroke midpoint — which for a wide head can fall nearer
a neighbouring column), so it keeps both its length and its offset from the
notehead. The spacing pass folds each ledger's extent into its notehead's slot,
so adjacent off-staff notes' ledgers reserve room and do not overlap. The stub
solver passes ledgers through unchanged.

Tests cover the step geometry, key distinctness (incl. steps below -128), the
bbox span, width preservation and offset (no-drift) through the Engraver, the
adjacent-overlap spacing, and an explicit two-whole-note off-staff drift case.
Render goldens regenerated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NAtEiJtt9yKVV1zjKYmZhS
2026-06-29 17:12:56 -04:00
..
examples Agent I-4c: embedded @font-face glyph mode (a second self-contained renderer) 2026-06-27 11:09:34 -04:00
src Agent I-4c: embedded @font-face glyph mode (a second self-contained renderer) 2026-06-27 11:09:34 -04:00
tests layout-ir, engrave: ledger lines 2026-06-29 17:12:56 -04:00
tools Agent I-4c: embedded @font-face glyph mode (a second self-contained renderer) 2026-06-27 11:09:34 -04:00
Cargo.toml Agent I-4c: embedded @font-face glyph mode (a second self-contained renderer) 2026-06-27 11:09:34 -04:00
DECISIONS.md Pass-12 batch: mark the resolved I-series rows done 2026-06-27 12:53:36 -04:00
README.md Agent I-4c: embedded @font-face glyph mode (a second self-contained renderer) 2026-06-27 11:09:34 -04:00

README.md

epiphany-render-svg

Agent I's SVG renderer behind the Epiphany RenderIR interface (spec Chapter 7): turns a ResolvedLayoutIR into well-formed SVG 1.1, drawing each glyph from genuine Bravura SMuFL data — inline outline <path>s by default (GlyphMode::PathOutline), or <text> set in an @font-face-embedded Bravura subset (GlyphMode::EmbeddedFont). It is the visible end of the v0 Score → layout IR pipeline.

Status

The Score → layout IR → SVG pipeline renders recognizable notation — clefs, noteheads at clef-relative staff positions, accidentals, key/time signatures, rests, barlines, and the staff lines and stems that connect them. Output is golden-locked against both the interface-only stub solver and Agent I's real epiphany-engrave solver (whose horizontal spacing pass re-spaces the glyphs), and the layout round-trip (criterion 6) runs through both. What the renderer itself guarantees, independent of engraving quality: real Bravura glyphs, provenance preserved to the score graph, output XML-valid and deterministic. The renderer consumes any solver's ResolvedLayoutIR.

Demo

# Render a fixture to SVG (stub solver by default):
cargo run -p epiphany-render-svg --example render_fixture -- \
    ten_measure_single_staff > out.svg

# Drive Agent I's engrave solver instead, to bisect renderer-vs-solver:
cargo run -p epiphany-render-svg --example render_fixture -- \
    ten_measure_single_staff --solver=real > out.svg

# Use the embedded-font glyph mode (<text> + @font-face) instead of inline paths:
cargo run -p epiphany-render-svg --example render_fixture -- \
    ten_measure_single_staff --glyph-mode=embedded > out.svg

Fixtures: ten_measure_single_staff, valid_score_rich, valid_score. Stats and diagnostics go to stderr; the SVG goes to stdout.

Library

use epiphany_render_svg::{render, RenderOptions};

let out = render(&resolved_layout_ir, &RenderOptions::default());
assert!(out.is_well_formed());
println!("{}", out.svg);

render is pure and deterministic. RenderOptions controls SVG-encoding choices only (display scale, margin, provenance attributes, and glyph_mode — inline PathOutline vs EmbeddedFont) — nothing that changes engraving.

Bundled Bravura data

Two generated artifacts come from the official OFL Bravura.otf via tools/extract_bravura_outlines.py — the font is not vendored, only the generated Rust is committed:

  • src/outlines_generated.rs — the inline glyph outlines (geometry-only, so byte-stable across fontTools versions);
  • src/font_subset_generated.rs — a base64 OTF subset (just the pipeline's glyphs) for GlyphMode::EmbeddedFont. As a Modified Version, its primary font name is renamed off the Reserved Font Name "Bravura" per the OFL; a content BLAKE3 + decoded length are committed alongside as an integrity lock.

Bravura is © Steinberg Media Technologies GmbH under the SIL Open Font License 1.1 (tools/OFL.txt); both artifacts are redistributed under the same license. To regenerate both (the subset step also needs the blake3 package):

cd crates/epiphany-render-svg/tools
python3 -m venv .venv && . .venv/bin/activate && pip install fonttools blake3
python3 extract_bravura_outlines.py --font-out ../src/font_subset_generated.rs \
    > ../src/outlines_generated.rs