GPU half of sub-arc 2. When the gutter is on, each line carrying a
diagnostic gets a thin severity-colored bar at the gutter's left edge —
the GPU analogue of the TUI's leading-column E/W/I/H sign glyph. No
protocol change: the per-line severity comes from `current_decorations`,
already frontend-side.
- collect_gutter_sign_rects: per visible line (layout_runs), find the
most-severe diagnostic decoration overlapping that line's byte range and
push a `GUTTER_SIGN_W`-wide full-line-height quad at `GUTTER_SIGN_X`,
colored via decoration_kind_to_underline_color. Most-severe wins
(diagnostic_severity_rank; min rank). Gated on line_numbers, mirroring
the TUI (signs ride the line-number gutter).
- The bars ride the existing background quad batch
(decoration_background_vertex_bytes), so no new pipeline.
Headless render test asserts a diagnostic adds ink with the gutter on.
fmt + clippy --all-targets clean; 54 pmacs-gpu tests pass (render tests on
the local adapter). Needs a GPU eyeball before the sub-arc 2 PR.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
The GPU window opens at 800x200 and the gutter buffer was sized to that
height once at construction. On resize the code buffer is re-sized but the
gutter buffer wasn't, so `shape_until_scroll` only shaped the ~10 lines
that fit the stale 200px height — line numbers stopped at 10 in a
full-height window (the code + every other buffer scaled fine).
Add `gutter_buffer.set_size(width, height)` to the resize handler,
alongside the code/status buffers. The headless path already sizes it
correctly at construction (its window size is final), so its render test
is unaffected.
Validated: fmt + clippy clean; 53 pmacs-gpu tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Fix the control plane for the line-number gutter: M-x
window.toggle-line-numbers now works from EITHER frontend, each affecting
its own window.
Root cause (scores framing bet Q#UX1 false): rendering a gutter is
frontend-local, but the TOGGLE is a daemon command, so the mode has to
reach the GUI over the wire. My earlier GPU control (a --line-numbers flag)
left M-x-in-the-GUI a no-op and the two frontends' settings disconnected.
- Protocol: new additive `InstanceMessage::LineNumbers { buffer_id,
enabled }`; PROTOCOL_VERSION 12 → 13, SUPPORTED grows to [6..13].
Daemon-gated < 13 (a v12 peer keeps its gutter off), like every prior
additive bump — no encoding break.
- Producer: SemanticRenderState::line_numbers_msg reads the frontend's
active window mode (via active_window_for(frontend_id)) and emits on
change; cached-compare suppression seeded to the frontend's `off`
default, so a plain window adds zero traffic and existing frames are
unchanged.
- Daemon: gate LineNumbers >= 13 in the write loop.
- TUI: drops LineNumbers silently (reads its window directly).
- GPU: consumes LineNumbers → drives local `line_numbers`; the
--line-numbers flag retired.
Now the daemon Window.line_numbers is the single source of truth; both
frontends render locally from it.
Tests: line_numbers_msg emit-on-toggle/suppress-when-unchanged; protocol
version pins updated to 13. Validated: fmt + clippy --all-targets clean
both flavors; 1440 lib + 12 protocol + 53 pmacs-gpu tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Mirror the TUI line-number gutter in the pmacs-gpu frontend — the GPU half
of sub-arc 1. Frontend-local, no protocol change (Q#UX1); off by default,
enabled with `--line-numbers`.
The gutter is a reserved left strip mirroring the minimap's reserved right
column. All horizontal text geometry hangs off `TEXT_LEFT`; the gutter adds
`gutter_width_px()` to it via `text_left()`, applied at every byte→pixel x
site (main TextArea, caret, washes/squiggles) and subtracted at the one
pixel→byte site (mouse hit-test). The main text clip-left moves off 0.
- gutter_width_px = digits(line_count) * mono_advance + gap (px), advance
read from the shaped code buffer.
- A dedicated gutter_text_renderer + gutter_buffer draw right-aligned dim
numbers, reshaped per scroll (refresh_gutter_buffer), same font size +
line height as the code so rows align one-for-one.
- --line-numbers flag filtered out before the mode parser (position-
independent), threaded App → State.
Headless render test asserts enabling the gutter changes the frame (ink +
shift). fmt + clippy clean; 53 pmacs-gpu tests pass (render tests on the
local adapter). Needs a human eyeball before the PR.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Review follow-up on the F-008 bounded outbox. Closing the outbox on a
lossless overflow set a `closed` flag but did not disconnect: the reader
stayed blocked on its still-open socket clone, so no `Disconnected` fired,
the daemon was never signaled, and the optimistic CRDT edit whose
`send_crdt_op` failed was applied locally, logged, and forgotten. That is
silent divergence — the GPU keeps showing text the daemon never received,
the exact stalled-daemon case F-008 exists to handle.
Keep a `shutdown_handle` socket clone and `shutdown(Both)` whenever the
outbox closes — the overflow path in `send_event`, and the writer's own
write-failure path. Clones share the socket's file description, so the
shutdown wakes the reader (blocked in `read_message`) with EOF: it fires
the existing `Disconnected` flow, which renders `(daemon disconnected)`,
and the daemon sees the half-close. The fail-fast is now a real teardown
→ the user gets a visible disconnect (and a fresh snapshot on re-attach)
instead of a silently diverged buffer.
New socketpair test asserts a send against a closed outbox drives the peer
to EOF. Auto-reconnect/resync remains deferred (named in the framing).
Validated: fmt clean; clippy -p pmacs-gpu --all-targets clean; 52
pmacs-gpu tests pass (incl. the new shutdown test + both headless renders
on the local adapter).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
GPU attach-path robustness batch from the repo audit. All three live in
pmacs-gpu; no protocol or daemon change.
F-003 — a daemon built without `--features crdt` advertises
`crdt_replica`/`semantic_render` as false in its `Hello`; negotiation then
"succeeds" but no BufferSnapshot ever arrives and the window hangs on
`(connecting...)`. The daemon already tells us its capabilities in Hello,
so check them client-side right after the handshake and fail with an
actionable in-window line ("daemon lacks CRDT support — restart it built
with --features crdt") instead of hanging. New CapabilityMismatch error +
missing_capabilities() + window_status(). No AttachResponse/daemon change.
F-008 — the outbound FrontendEvent queue was an unbounded mpsc, so a
stalled daemon grew memory without bound and replayed stale
viewport/pointer traffic on recovery. Replace it with a bounded,
coalescing Outbox (Mutex + Condvar): a Viewport or Pointer{Drag} whose
kind matches the queue tail replaces it (collapsing scroll/drag floods to
O(1) without reordering across a click or key), everything else is
appended lossless, and a lossless append past OUTBOX_MAX fails fast
(closes the outbox → clean disconnect/resync) rather than silently drop a
CrdtOp and desync the optimistic replica.
F-007 — the completion dropdown grew upward by n*row_height with no clamp,
so a short window rendered rows above y=0 with the selection off-screen.
Add mb_dropdown_window(n, selected, band_top) → (first, count): clamp the
count to rows that fit (hide when not even one fits, so top_y is never
negative) and scroll to keep the selection visible. glyphon's existing
TextBounds clip the scrolled-out rows; the buffer is still shaped once, so
no per-resize re-shape. The whole-fits path is (0, n) — byte-identical to
before.
Framing/as-built: docs/gpu-attach-robustness-framing.md.
Validated: fmt clean; clippy -p pmacs-gpu --all-targets clean; 51
pmacs-gpu unit tests pass (9 new across the three findings), incl. the two
headless render tests on the local Vulkan adapter. Still needs a human
eyeball (non-CRDT banner; tiny-window dropdown; normal attach renders).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Two follow-ups on this session's audit work, both on freshly-merged code.
F-004 hardening (regression fix). The AltGr text-input strip
(`is_layout_text`) gated on *any* command modifier, so it fired on
Alt-alone. On macOS the Option key is reported as Alt and emits printable
text for most letters (Option+x → "≈"), so every GUI Meta binding (M-x,
M-f, M-b, …) was stripped to a self-insert. Tighten the gate to the true
AltGr signature — both Ctrl and Alt (the LCtrl+RAlt the OS synthesizes on
Windows) — so Alt-alone forwards as a Meta chord again while Windows AltGr
still inserts. Strict narrowing of when we strip: no-op on Linux/Windows,
unblocks macOS Option-as-Meta. Test flips the Alt-alone € assertion and
adds the macOS Option+x case.
CI coverage (F-001 residue). `workspace_default_members` is only the root
`pmacs` package, so `cargo test` skipped pmacs-protocol — the shared wire
format the daemon, TUI, and GPU all depend on. Add
`cargo test -p pmacs-protocol --all-targets` to the test job (its ~12
encode/decode + transport-framing tests). All three first-party crates now
run in CI (root pmacs, pmacs-gpu via the render job, now pmacs-protocol).
Validated: fmt clean; clippy -p pmacs-gpu --all-targets clean; pmacs-gpu
tests 42 pass (render tests on the local adapter, PMACS_REQUIRE_GPU=1);
pmacs-protocol 12 pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Audit F-014. pmacs-gpu had 40 tests but none exercised the wgpu
composition path — layout/render regressions passed silently, a human
eyeball the only gate. This adds the first tests that actually render a
frame, headless, and read the pixels back.
Enabling refactor (least-invasive; not the Renderer-sub-struct split):
- `State.window`/`.surface` become `Option`; a shared `assemble(...)`
builds the window-agnostic half, called by both the windowed `new`
and a `#[cfg(test)] new_headless(w, h, text)` (compatible_surface:
None, returns None when no adapter). `request_redraw` is now an
Option-guarded helper across its 15 sites; `resize` guards
`surface.configure`.
- `render()` splits into a surface-acquire wrapper + window-agnostic
`render_to_view(&TextureView)`; `#[cfg(test)] render_offscreen()`
renders through the same path into a RENDER_ATTACHMENT|COPY_SRC
texture and reads it back (256-byte row alignment).
Two smoke tests through the real composition path: a full frame is
non-uniform (something composited); setting text changes the frame vs an
empty buffer. They skip when no adapter is present, except under
`PMACS_REQUIRE_GPU` (CI) where a missing adapter is a hard failure.
CI: a "GPU Render (headless)" job installs mesa-vulkan-drivers
(lavapipe) and runs `cargo test -p pmacs-gpu` — also the first time
pmacs-gpu's tests run in CI at all (the workspace test job covers only
the root package).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Audit F-004. The generalized command-chord forwarding (Char/Enter/Tab
with Ctrl/Alt -> daemon keymap) misclassifies AltGr-produced characters:
on Windows and some layouts AltGr is reported as Ctrl+Alt, so typing
`@ [ ] { } \ | €` etc. would be routed to the keymap instead of inserted.
Fix: use winit's `KeyEvent.text` (the text a keypress produces). When a
keypress yields printable text while a command modifier is held, it's
layout text input (AltGr), not a command chord — strip the Ctrl/Alt
(keeping Shift) so it inserts via the plain-text path (or the daemon's
SelfInsert while a prompt is open). Genuine command chords produce no
text (or a control char) and still route to the keymap; plain text has no
command modifier and is unaffected. `is_layout_text` gates it, with unit
coverage (AltGr text vs C-a vs Ctrl+A control char vs plain/Shift).
Platform note: on layouts/platforms where AltGr isn't Ctrl+Alt (typical
X11/Wayland), the chord was already plain, so this is a no-op there; the
fix primarily protects Windows and non-US layouts.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Acts on the 2026-07-03 repository audit (tracked as
docs/repository-audit-2026-07-03.md).
F-001 — the pmacs-gpu clippy CI blind spot, closed:
- Fix the 3 workspace-clippy lints in pmacs-gpu/src/main.rs (two
cast_possible_wrap in minimap_jump_to via i64::try_from; a
format_push_string in compose_status_spans via write!).
- README documents `cargo clippy --workspace --all-targets` and
`cargo test --workspace`.
- CI's Lint job now also runs `cargo clippy -p pmacs-gpu --all-targets
-- -D warnings` — the root-package clippy never lints the flavor-
independent pmacs-gpu crate, which is how these (and recent) warnings
slipped through.
F-013 — refresh stale metadata: pmacs-gpu/Cargo.toml description and the
docs/pmacs-gpu-design.md status header, from "session 2: hello-world /
pre-implementation" to the real feature set + the per-feature docs.
F-015 — .gitignore editor backups (escaped `#*#`, `.local-bak`) and the
root `/pmacs` dev symlink, so they stop showing as untracked. Untracked
docs are left for triage per the audit.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
The GUI now forwards any command chord (Char/Enter/Tab with Ctrl or Alt)
to the daemon, so the whole Emacs keymap is reachable in pmacs-gpu —
`C-a`/`C-e`, `M-f`/`M-b`, `M-d`, `C-/`, `C-k`, `C-x C-s`, … — not just a
hand-carved allowlist. Pure GPU input routing; the wire and daemon are
untouched (no protocol change).
`is_command_chord` replaces `is_search_entry_chord` / `is_clipboard_chord`
/ `is_minibuffer_open_chord` (all three were just `Char + Ctrl/Alt`,
subsumed), collapsing three near-identical handler blocks into one
(−51 lines). This is the payoff of the minibuffer arc: the reason the GUI
withheld command chords was the un-renderable minibuffer (Q#MB1), now
gone. Forwarded chords still mark the optimistic cursor stale and never
flip `dispatch_idle` locally (the search-entry precedent).
Unchanged: `should_forward_key` still withholds Ctrl/Alt chords (they're
caught before it — its test holds); motion / Backspace / Delete keep
their defer-aware path; `Ctrl-V` stays local OS paste; `Escape` stays
quit/cancel; `Meta`/`Super`-only chords are left to the OS.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
The pmacs-gpu frontend can now render the minibuffer, so M-x, C-x-prefixed
commands, and the LSP rename prompt work in the GUI. Render-only — the
minibuffer logic already lives in the core, which is untouched (its fields
are public, so the producer reads them directly).
Protocol v12 (additive; SUPPORTED = [6..12]):
- `InstanceMessage::MinibufferPrompt { prompt, input, cursor, candidates,
selected, total }` — bufferless (the minibuffer is one global core
instance), daemon-gated >= 12. The candidate list ships as a windowed
slice (<= MB_VISIBLE = 10) around the selection, so a 1000-command M-x
sends ~10 strings per keystroke, not 1000.
Producer / daemon / TUI:
- `semantic_render::minibuffer_prompt_msg` — cached-compare suppressed
(a single value, not per-buffer), emitted from the active-buffer
viewport. daemon gates the variant >= 12. The TUI ignores it (it paints
the minibuffer via its own bottom row).
GPU:
- The bottom band shows `prompt + input` (ahead of search/status) with a
band caret at the input cursor (monospace advance off the shaped band
width); the buffer caret hides while a prompt is open.
- A vertical completion dropdown above the band — best match at top,
selected row highlighted — via a third `TextRenderer` over bg quads
(the menu popup pattern, reusing its colors). Only shows when there are
candidates.
- `is_minibuffer_open_chord` forwards M-x and the C-x prefix (otherwise
withheld) so the GUI can open a prompt / enter a prefix; the daemon then
flips `dispatch_idle` false and the intercept gate round-trips the rest.
(Also collapsed two unnested_or_patterns clippy nits in the chord
helpers.)
Tests: candidate windowing, the producer (open M-x via Lua -> prompt +
windowed candidates -> cached-compare -> cancel clears), a v12 postcard
round-trip, and the version pin.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
The wiring that makes the menu and OS clipboard work end-to-end. The
protocol bump touches every exhaustive match on the wire enums, so the
daemon / frontend / GPU consumers all land together.
Protocol v11 (additive; SUPPORTED = [6..11]):
- `PointerKind::Context` (right-click), `FrontendEvent::MenuPointer`
(GPU->daemon navigation, index-only), `InstanceMessage::MenuPrompt` +
`MenuPromptRow` (daemon->GPU rows + highlight, daemon-gated >= 11).
Dispatch + producer:
- `EditorState`: menu interception in `dispatch_key`/`dispatch_mouse`,
`MenuKey`, `dispatch_menu_key`/`_mouse`, `open_context_menu` (TUI) /
`open_menu_at_byte` + `dispatch_menu_pointer` (GPU), `build_menu_rows`
(calls the Lua resolver), `dispatch_idle` now false while a menu is
open. `dispatch_pointer` gains the `Context` arm.
- daemon: routes `Context` -> open, `MenuPointer` -> navigate; gates
`MenuPrompt` >= 11; drains the clipboard publish as
`InstanceSignal::Clipboard`; honors the previously-dropped
`FrontendEvent::Paste` (so paste works for the first time).
- `semantic_render`: `MenuPrompt` producer with cached-compare.
Frontends:
- TUI (`frontend.rs`): OSC 52 clipboard write; ignores `MenuPrompt`
(the cell overlay renders the menu).
- GPU (`pmacs-gpu`): `arboard` dep; clipboard write/read + Ctrl-V inbound
paste; right-click -> `Context`; `MenuLocal` + `MenuPrompt` handler;
the popup (a second `TextRenderer` over bg quads) at the click pixel;
hover/click -> `MenuPointer`; key intercept while open.
Also folds a pre-existing clippy `unnested_or_patterns` nit in a search
test (`Color::Indexed(11 | 3)`) that newer CI clippy surfaced.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014TXbAwk27agwhrNNrhLi2U
Carries regex mode to the GUI status band and lets the GUI start a
regex search.
SearchPrompt gains `regex` + `invalid` (protocol v10; SUPPORTED grows
to [6,7,8,9,10]). The fields changed that variant's encoding, so the
daemon's per-session gate moves from >= 9 to >= 10 — a v9 peer
negotiates v9 and is simply sent no SearchPrompt (the decorations
still highlight) rather than mis-decoding the wider shape. The
producer fills both from the active SearchSession.
GUI: `is_search_entry_chord` also forwards C-M-s / C-M-r (Ctrl+Alt) so
a regex search can start; M-r (the toggle) already round-trips via the
intercept path once a search runs. The status band reads
`Regex I-search:` in regex mode and `[invalid]` when the pattern won't
compile. Multi-line regex matches needed no GUI change —
push_glyph_extent_rects already fans a byte range across lines.
Tests: SearchPrompt postcard round-trip extended to regex/invalid
shapes; protocol version pin 9→10 + ladder grows to v10; GUI entry
chord accepts C-s/C-r and C-M-s/C-M-r. (last_search_prompt's 5-tuple
factored into a SearchPromptFacts alias to satisfy type_complexity.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fix for "C-s highlights but typing still edits the buffer" in the GPU
frontend. The GUI withholds Ctrl chords (`should_forward_key`) and
treated Escape as a hard quit, so it could neither *start* a search
(C-s never reached the daemon) nor route the query keys into one —
they fell through to the optimistic-apply path and edited the
document.
The GUI now mirrors the daemon's input-interception state. A new
`daemon_intercepts_keys` (true while a `SearchPrompt` is live or the
daemon reports `DispatchIdle { idle: false }`) gates the key path:
- While intercepting, every key round-trips to the daemon — no
optimistic apply — so chars extend the query, C-s/C-r step, BS
shortens, RET accepts, C-g cancels. This reuses the M11.6 gate
the optimistic path already honored; the new part is round-tripping
the *command* chords that `should_forward_key` would otherwise drop.
- While idle, C-s / C-r are forwarded as search-entry chords (still
withheld for every other Ctrl chord) so a search can begin. No
optimistic local idle-flip: the daemon's `DispatchIdle` /
`SearchPrompt` flip the gate one round-trip later, so a rebound C-s
that doesn't start a search can never wedge the gate.
- Escape cancels an active search (round-tripped to the daemon's
`SearchKey::Cancel`) instead of quitting the window; it stays the
local quit when nothing is intercepting.
Also aligns the GUI status band's empty-query prompt with the TUI
(`I-search: ` with no `[no match]` until a non-empty query misses).
Tests: `is_search_entry_chord` (C-s/C-r + Ctrl only; and the fact that
`should_forward_key` withholds it, which is what the entry path
exists to override). The end-to-end routing is GUI-window behavior,
validated manually.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Brings incremental search to pmacs-gpu, which has no minibuffer, by
reusing the shared daemon-side search core from the previous commit.
Key routing needs no new mechanism: `dispatch_idle` now also reports
false while a search is running, so the GPU's existing M11.6
optimistic-apply gate round-trips every keystroke to the daemon —
where `dispatch_search_key` extends the query / steps — instead of
self-inserting it. The match highlights were already wired (commit
2's SearchMatch / SearchMatchActive decoration colors), so they
light up live the moment keys round-trip.
The one thing a semantic frontend can't derive locally is the query
text, so a new additive `InstanceMessage::SearchPrompt { buffer_id,
query, active, total }` carries it (protocol v9, SUPPORTED grows to
[6,7,8,9]). The producer emits it cached-compare-suppressed like
StatusFacts — `query: Some` while searching, `None` to clear on
accept/cancel (matches keep highlighting via decorations), and
stays silent on a fresh buffer that never searched. The daemon's
per-session filter keeps the variant off wires negotiated < 9. The
GPU mirrors it into the status band: while searching, the band's
left side shows `I-search: <query> (n/m)` (or `[no match]`) in
place of the buffer name, returning to the name when the search
ends.
Tests: protocol version pin + SearchPrompt postcard round-trip
(active / failing / cleared shapes); producer emit-on-change +
suppress + clear-on-accept + first-sight silence; dispatch_idle
flips false during search (the GPU round-trip contract).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The search store now hangs off EditorCore (reachable by the
producer, the Lua commands, and the TUI view). The decorations
producer emits SearchMatch for every visible match and
SearchMatchActive for the active one, byte-range-direct (no
line/col conversion), viewport-clipped, and stale-skipped on the
M11.8 model. pmacs-gpu wires the two decoration_kind_to_bg_color
arms (translucent yellow / stronger amber). The TUI gets a
SearchView overlay mirroring DiagnosticView (black-on-yellow wash,
brighter for the active match), reusing diag.rs's now-pub(crate)
line/col helpers.
Nothing populates the store yet (commit 3 wires the input), so the
paths are dormant until then — verified by populating the store
directly: producer emits the right kinds + stale-suppresses, the
TUI view washes the cells.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The squiggle was holding a stale wave over corrected text until
rust-analyzer re-analyzed and republished (0.5-2s for a fixed
error) — the daemon's hold-while-stale carries the diagnostic
through the stale window and the GPU translates it through local
edits, so a fixed line kept its red squiggle until republish. (The
2px bar did this too; the bold wave just made it glaring.)
translate_decorations now drops a diagnostic decoration the moment
a local edit touches its range, instead of translating it: editing
or fixing an error clears that squiggle immediately. Scoped to the
touched diagnostic — an error elsewhere still translates and holds,
preserving the no-blink benefit — and to diagnostic kinds only, so
selection / current-line decorations are untouched. If the error
survives the edit, the next republish re-adds it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replaces the straight 2px diagnostic underline bar (PR #65) with an
actual sine squiggle. A dedicated SquiggleRenderer pipeline whose
fragment shader computes A·sin(x·2π/λ) and alphas pixels by distance
to the curve (fwidth/smoothstep — core WGSL, no MSAA or feature
flag). Geometry reuses push_glyph_extent_rects unchanged; only the
vertex format differs, adding a uv: absolute screen-x (so phase is
continuous across separately emitted glyph-run rects) and signed px
from the band centerline.
The diagnostic underline is split out of the solid wash batch into
its own buffer + draw, slotted under the glyphs where the bar was;
washes (selection / current-line) stay solid quads. The severity
palette (decoration_kind_to_underline_color) and minimap marks are
untouched. DIAG_UNDERLINE_PX (2px) → DIAG_SQUIGGLE_PX (6px) so the
wave fits inside the band.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The wire-authoritative half of the status band (Q#S1): an additive
InstanceMessage::StatusFacts { buffer_id, name, modified,
diag_errors, diag_warnings }, emitted by the semantic producer on
change (cached-compare). Counts freeze at their last value while
the diag store is stale — positions go wrong mid-edit but counts
merely lag, and flickering to zero per keystroke would be worse.
The daemon's write loop keeps the variant off wires negotiated
< 8, the DispatchIdle gate shape; SUPPORTED grows to [6, 7, 8].
GPU side: the band's left shows name + modified dot, the right
gains severity-colored E:n/W:n ahead of the local L:C/scroll
readout (rich-text spans, change-detected per side).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A 26px strip reserved at the surface bottom: background quad riding
the bg batch, one-line cosmic-text buffer as a second TextArea in
the same prepare pass, right-aligned by measured width. L:C derives
from the optimistic caret (it must not lag a round trip during
typing bursts) and the scroll readout is the TUI's All/Top/Bot/NN%
formula, ported verbatim and pinned.
text_area_bottom() is now the single source for every
bottom-of-text computation: visible-line estimate, text clip
bounds, the minimap height (via a minimap_height() helper), and
the edge-scroll bottom band all subtract the strip through it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The daemon attaches a CursorByte to every frame it produces,
including the frames the GPU's own Viewport sends trigger. The
CursorByte handler followed the cursor unconditionally, so a
minimap jump away from a stationary cursor snapped straight back:
jump → Viewport → frame + re-announced CursorByte →
scroll_to_cursor → snap, looping on every scrub move (the reported
jitter). Wheel-scrolling past the cursor's screen had the same
latent loop. The handler now compares the arriving position to
own_cursor and follows only genuine movement — scrolling away from
a cursor that isn't moving is the user's prerogative.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two Q#M6 validation findings. The thumb never tracked scrolling —
minimap_vertex_bytes hardcoded first_visible_line = 0 since the
minimap's first session; jumping finally made the frozen thumb
obvious. It now follows scroll_top.
The flash (framing bet #2, called): a far jump rebuilds every
visible line from a span set that covers the old viewport, so the
first frame after the jump drew unstyled text until the daemon's
restyle landed a round trip later. When a scroll rebuild reuses no
shaped line, the redraw is now held until fresh styling arrives
(refresh_changed_lines / reshape clear the hold) or a 25ms
deadline fires in about_to_wait — the styled frame is usually the
first one visible, and plain-text buffers still feel instantaneous.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
While a drag sits within 24px of the text area's top or the
surface bottom, about_to_wait ticks every 35ms: one line of scroll
toward the pointer plus a re-run of the drag hit-test at the
current pointer position — CursorMoved alone would stall the
selection the moment the mouse stops past the edge. Armed/disarmed
from the drag's vertical position; the loop returns to plain Wait
whenever it isn't scrolling, so the tick costs nothing outside the
gesture.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A press inside the minimap band is consumed before text
hit-testing and never becomes a Pointer event: pixel y maps back
through the painter's linear line interpolation, the viewport
centers on that line via the existing scroll_by_lines plumbing
(clamp / rebuild / viewport send), and holding the button scrubs —
CursorMoved keeps jumping even if the pointer wanders out of the
band, until release. Band + inverse-mapping geometry extracted as
pure fns and pinned.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
PointerKind::TripleDown — the cheap additive bump shape returns:
PROTOCOL_VERSION 7, SUPPORTED [6, 7], the new variant kept off
pre-v7 wires by a frontend send-gate that downgrades it to the
plain Down a third click produced before. The GPU's click history
deepens to a chain count (1 → Down, 2 → DoubleDown, 3 →
TripleDown, then restart). Daemon side, select_line_at_cursor
selects the line including its trailing newline, so consecutive
triple-click lines abut.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
dispatch_pointer consults the mods it has carried since v5: a Down
with SHIFT keeps the existing anchor (or, with no selection,
anchors at the pre-click cursor) and only moves the cursor — the
universal extend convention. Zero wire change. Frontend-side, a
Shift-click neither advances nor inherits the multi-click chain,
so two Shift-clicks can't become a word select.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The GPU's gutter-sign equivalent (framing Q#D3). The producer folds
diagnostics into the per-line summary: each touched line's dominant
style gets the severity's canonical underline_color (most severe
wins), skipped while the URI's store entry is stale — same
discipline as the decorations producer. The minimap stroke prefers
underline_color over the syntax fg, so error/warning lines read at
a glance.
Diagnostics publish without a CRDT generation bump, so the
summary's generation-keyed cache gains a second key: a new per-URI
epoch on DiagnosticStore (bumped on set/clear, not mark_stale). A
republish re-emits the summary; everything else stays suppressed
(framing bet #3 — the gate widens precisely, not naively).
DiagnosticSeverity::underline_color() becomes the canonical palette
(TUI squiggles, col-0 markers, and minimap marks all share it).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Diagnostics were rendered by overriding glyph fg color — clobbering
the syntax color of the token the diagnostic points at, the same
flaw the TUI fixed via protocol v6 underline_color. Now each
diagnostic decoration draws a 2px severity-colored bar hugging the
bottom of its glyph extents (push_glyph_extent_rects grows a bar_px
mode), same palette as before.
With no fg-affecting decoration kinds left, the fg-fingerprint
reshape gate is gone: every decoration change takes the cheap
request_redraw path (quads rebuild per frame), so diagnostic
publishes no longer pay set_rich_text + shape_until_scroll at all —
decorations drop out of the rich-chunk pipeline entirely
(projected_rich_chunks / clipped_chunks_for_range lose the param).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two small follow-ons closing the GPU perf backlog:
- Viewport-end drift: typing grows the slice end while the declared
range's end stays put, and the daemon clips styling to the
declaration — long unbroken typing ate through the bottom overscan
and the deepest lines lost styling. Re-declare once the drift
exceeds half the overscan (in lines); origin moves keep their
immediate re-declaration.
- render() allocated fresh wgpu vertex buffers for the background /
caret / minimap quads every frame; they're now reused in place
(rewrite when the data fits, grow with power-of-two slack). The
minimap vertex bytes are cached by (summary generation, surface
size, scroll_top) instead of rescanning every line shape per frame.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Typing was fixed but arrow navigation after a burst — especially
Shift+arrows — stayed slow. Three compounding mechanisms:
1. Edge navigation ran the FULL pipeline per scrolled line: slice
reshape + viewport re-declaration + a full StyleSpans frame +
another full reshape on its arrival. The shaped slice is now
rebuilt by REUSING retained BufferLines (their shape caches
survive; only newly exposed lines shape), keyed by absolute line
index — sound because every builder keeps the per-line chunk
cache current.
2. Every incoming frame (StyleSpans / fg Decorations /
InlineAdornments) re-shaped the whole slice even when one line's
styling changed. refresh_changed_lines compares each line's fresh
chunk set against the cache and re-shapes only differing lines —
a parse-settle frame after a burst recolors a line or two, and a
scroll-triggered resync only the newly exposed ones.
3. Daemon: a selection change during the post-burst stale window
(didChange debounce + server latency) broke the diagnostics hold
with a FULL Decorations frame per Shift+arrow press that also
dropped the held diagnostics (blink + churn). The producer now
CARRIES the previously shipped diagnostic items through the
frame set while stale — selection motion diffs as a tiny
selection-only segment, carried diag ranges never re-ship at
stale positions, and the baseline's generation stays current so
the eventual unstale frame diffs instead of full-resyncing.
set_rich_text is gone: full reshape, line surgery, scroll reuse, and
frame refresh all assemble lines through one builder
(chunks_for_line + line_from_chunks), so all paths agree by
construction and the per-line chunk cache is always authoritative.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Per docs/pmacs-gpu-perline-reshape-framing.md. Every keystroke ran a
full visible-slice reshape: rebuild all rich chunks, set_rich_text
(resets every BufferLine's shape cache), shape_until_scroll re-shapes
every visible line with Shaping::Advanced. Now a single-line edit —
the keystroke case — rebuilds exactly ONE BufferLine; the other
lines' shape caches survive and shape_until_scroll touches only the
fresh line.
- Q#R1: clipped_chunks_for_range is the single chunk source both the
full reshape and the surgery derive from (full = slice range,
surgery = the line's content range), so the two paths cannot
disagree about a line's content. Parity with cosmic-text's own
line splitting verified against the vendored 0.18.2 source:
BidiParagraphs strips the separator per line in both its ASCII and
BidiInfo paths, creates no trailing empty line, and set_rich_text
assigns LineEnding::Lf uniformly + adds attr spans only when they
differ from the defaults — the surgery mirrors all three.
- Fallbacks to full reshape: slice origin moved, line count changed
(Enter / multi-line deletes), '\n' in the inserted text, edited
line outside the shaped slice (an edit entirely PAST the slice updates
view_range + redraws without any shaping), exotic paragraph
separators, multi-edit batches.
- Q#R2: the pointer hit map goes lazy — surgery marks it dirty and
hit_test_source_byte rebuilds on demand from the same chunk fn
(clicks are rare next to keystrokes; the rebuild is an O(slice)
byte walk, no shaping).
- Pure parity test pins full-walk == concatenated per-line walks
(text + colors), including the newline-anchored inlay-hint
boundary case (predicted finding #1's most likely site).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The GPU resolves pixels to source bytes entirely locally (Q#M2) and
ships byte-position gestures (Q#M1, protocol v5):
- Hit chain: pixel − TEXT_LEFT/TOP → cosmic_text::Buffer::hit
(shaped line + byte-within-line) → projected byte via the
projected text's line table → source byte via the run map.
- The run map is built by reshape from the SAME RichChunks that feed
glyphon (each chunk now tags its origin: verbatim source run vs
injected adornment), so the map and the shaped buffer cannot
disagree; hits inside inlay-hint text snap to the hint's source
anchor.
- Gestures: left Down (with frontend-side double-click detection →
DoubleDown — only the frontend knows pixel proximity), Drag
coalesced on hit-byte change (predicted finding #4), Up. Sends are
gated on the daemon's Hello.protocol_version >= 5; an outgoing
pointer supersedes any unconfirmed optimistic-cursor floor (the
daemon's CursorByte answer is the click, not the typing
prediction).
- Wheel scroll: new local handler (no wire — the GPU owns the
viewport): LineDelta×3 / PixelDelta÷line-height, clamped scroll_top
adjust → reshape → scoped viewport re-declaration.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Backspace/Delete with modifiers were withheld by the chord filter,
so C-BS / C-DEL / M-BS — word-level deletes in the default keymap —
silently did nothing in the GPU while C-<left> word motion worked.
Deletion keys now forward with their modifiers exactly like motion
keys; an unbound chord is a harmless no-op at the daemon keymap, and
chorded deletes never apply optimistically (optimistic_delete_range
requires empty modifiers), so they always round-trip into their
bound commands. Acceptance test drives C-BS / C-DEL through the real
dispatch path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The last round-tripping editing keys. Same latency profile Enter had:
mid-burst they deferred behind unconfirmed inserts and everything
typed after them flushed in a delayed lump.
Daemon: single-delete CRDT hot path in apply_remote_crdt_op. The
deletion's start byte converts through the post-import doc (the
prefix is untouched); the end byte comes from walking the still
pre-import rope over the deleted codepoint count (reads at most
4 bytes per codepoint, not the file). Compound updates keep the
materialize+diff fallback.
pmacs-gpu:
- optimistic_crdt_delete mirrors the insert path; the shared gates
(optimistic_edit_eligible) and tail (finish_optimistic_edit) are
factored out. optimistic_delete_range predicts exactly one
codepoint — matching buffer.delete-backward/-forward's no-region
behavior — and declines on buffer edges, modifier variants
(C-BS word delete), or a mid-codepoint cursor. Region deletes
keep round-tripping into delete_region via the selection gate.
- Cursor-floor semantics tightened for non-monotonic predictions:
only the exact predicted byte (or another buffer) confirms; plus a
500ms timeout escape hatch — an unconfirmed floor (op dropped by
validation, peer racing the window cursor) now releases instead of
wedging deferred keys forever, falling back to round-trip input
until the next CursorByte resynchronizes.
- Unconfirmed-edit journal rebasing generalized from pure inserts to
delete-shaped entries (old_end translates independently, clamped).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Typing no longer round-trips. Plain chars, Enter, and Tab (whose
default bindings reduce to a plain insert_char) apply to the local
Loro replica immediately and ship as FrontendEvent::CrdtOp:
- optimistic_crdt_insert: gated on DispatchIdle + a fresh CursorByte
+ no own-window selection (CUA type-over must round-trip into the
region-aware commands, which a raw op bypasses). Predicted-cursor
floor ignores stale in-flight CursorBytes; round-trip keys typed
behind unconfirmed inserts defer until the floor confirms.
Optimistic Enter scroll-follows immediately and re-declares the
scoped viewport.
- attach: a writer thread owns the socket write half, so the winit
thread never blocks on daemon backpressure; send_crdt_op added.
- Incremental text maintenance: Loro text deltas patch current_text
and per-line byte/char offset tables in place (no whole-rope
materialization per keystroke); cached spans/decorations/adornments
translate through each edit.
- Unconfirmed-edit journal: incoming StyleSpans/Decorations frames
carry the daemon's CRDT version scalar as generation; the GPU
computes the same per-peer counter sum locally, prunes confirmed
entries, and translates the frame's ranges through the rest — a
frame computed before an in-flight keystroke no longer repaints the
viewport's colors a few bytes left for one frame.
- Extend-at-end heuristic: a span ending exactly at a pure insert
point extends over the typed text, so new chars inherit the
preceding token's color instead of blinking default until the next
parse settles.
- Per-edit viewport re-declaration narrowed to origin moves;
PMACS_GPU_DEBUG_APPLY times per-message apply cost.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Fixes the O(file)-per-keystroke slowness that made large-file editing
unusable. pmacs-gpu now shapes only the visible byte slice instead of
the whole rope.
Core change (`reshape`): compute the visible byte range from
`scroll_top` + the window's visible line count (+ small overscan),
slice `current_text[vstart..vend]`, clip+rebase spans / decorations /
adornments onto the slice (subtract `vstart`), and feed only that to
`set_rich_text`. cosmic-text now touches ~screenful of lines, not 25k.
`set_rich_text` resets scroll to the slice top (verified), so the
slice renders from y=0.
Scroll (line-based, Q#S1):
- `scroll_top` source-line state; `visible_byte_range` line-aligns the
slice (cosmic-text splits BufferLines on `\n`).
- `scroll_to_cursor` (Q#S2): on `CursorByte`, if the cursor leaves the
visible window, scroll to follow, re-shape, and re-declare the scoped
Viewport. PageUp/Down already forward → daemon moves the cursor →
this follows. No GPU-local page math.
- Scoped `Viewport` declaration (Q#S5) via `viewport_send_if_changed`
(coalesced): on snapshot, scroll, edit (bytes shift), and resize. The
producer already clips `StyleSpans`/`Decorations` to `vp.visible`, so
it now styles only what's on screen — no producer change.
Rebasing (bet S2, the QB3-class risk): one primitive,
`clip_rebase_range`, clips a whole-file `[start,end)` to the slice and
subtracts `vstart`, returning `None` when disjoint. Caret
(`caret_rect`) and both wash collectors route through it; `line_offsets`
are computed on the slice. Caret returns `None` when scrolled
off-screen.
Also resets `scroll_top` + `last_viewport_sent` on buffer switch.
Tests: `clip_rebase_range_clips_to_slice_and_subtracts_vstart`.
Gates: fmt; clippy --all-targets --workspace -D warnings; pmacs-gpu
unit 23 (+1). Daemon/lib untouched.
Per the framing's process rule, NOT merged until visually confirmed on
a large file AND after scrolling (the rebasing is only exercised once
vstart > 0): editing snappy; arrows/PageUp/PageDown navigate with the
caret staying visible; styling + caret correct at any scroll position;
TUI stays converged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Typing in a large file crashed: "byte index N is not a char boundary;
it is inside '→'". `projected_rich_chunks` slices `current_text` at
span / decoration / adornment byte offsets, but those offsets come from
the daemon for a possibly-earlier generation than the rope this frame
holds (the one-frame edit race). After an edit a stale offset can land
inside a multi-byte codepoint, panicking `text[a..b]`.
Snap every boundary to the previous UTF-8 char boundary before slicing
(new stable `floor_char_boundary` helper; the older `style_runs_for_text`
path already did the equivalent `is_char_boundary` guard — this newer
adornment-aware path was missing it). Flooring only shifts a chunk edge
left to the start of the codepoint it fell inside; chunks still
reassemble the original text.
Tests: `projected_rich_chunks_tolerates_mid_codepoint_boundaries`
(span ending mid-'→' + a past-end diagnostic; chunks reassemble the
text) and `floor_char_boundary_snaps_into_multibyte_char`.
Gates: fmt; clippy --all-targets --workspace -D warnings; pmacs-gpu
unit 22 (+2).
NOTE: this fixes the crash, not the large-file slowness — that is the
whole-file reshape architecture (projected_rich_chunks + set_rich_text
are O(file), run per edit, and the daemon runs a whole-file tree-sitter
highlight query per edit). Making large-file editing usable needs
viewport-scoped rendering + scrolling, scoped on both the GPU and the
producer. That is its own session.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Broadens the send gate from motion-only (B1) to plain text editing:
`should_forward_key` forwards Char / Backspace / Enter / Delete / Tab
in addition to motion keys. Editing rides the same round trip B1
proved — the daemon's `dispatch_key` self-inserts / deletes on the
viewport-aligned buffer, authors the CRDT op (`CrdtOpOrigin::DaemonKey`,
excluded from no recipient), and broadcasts it back; pmacs-gpu applies
it (existing session-3 CrdtOp path) and the edit also propagates to the
TUI. No editing logic in the frontend.
Ctrl/Alt/Meta chords are deliberately withheld: they drive commands and
minibuffer flows the GUI can't render or interact with yet (the
minibuffer is instance-side global state; a GUI frontend opening one
with no way to see/cancel it would wedge input). Those land in a later
command-parity session with GUI minibuffer rendering. Shift is not a
chord modifier — Shift+a already arrives as `Char('A')`.
Test `should_forward_key_gates_editing_keys_and_excludes_chords`:
editing keys + uppercase forward; Ctrl/Alt + char withheld; motion
keys forward regardless of modifiers.
Gates green: fmt; clippy --all-targets --workspace -D warnings;
pmacs-gpu unit 20 (+1). Daemon/lib untouched (it already dispatches
semantic-frontend keys, B1 fix).
Awaiting visual confirmation: typing in pmacs-gpu inserts text that
propagates to the TUI; backspace/enter/delete work; CRDT stays
converged. Per the framing's process rule, not merged until confirmed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two issues from visual validation now that arrow keys work:
1. Far too slow. The `Decorations` arm called `self.reshape()`
(set_rich_text + shape_until_scroll — a full text re-shape) on
*every* decoration change. B1's own-window `CurrentLine` decoration
changes on every up/down move, so each vertical cursor step forced a
full re-shape. But only diagnostic decorations affect the rich text
(they override glyph fg in `projected_rich_chunks`); Selection /
CurrentLine / search are background quads rebuilt cheaply in
`render()`. Now reshape runs only when the fg-affecting set changed
(`fg_decoration_fingerprint` compares before/after); a
background-only change just requests a redraw.
2. The entire line looked selected. The own-window `CurrentLine` wash
paints the whole cursor line, which reads as a persistent selection
— unwanted as default. The caret already marks the own cursor, so
`collect_own_decoration_rects` now skips `CurrentLine` (renders only
own `Selection`). Revises Q#B4: the caret is the own-cursor
indicator, not a line wash. Peer presence still shows other
frontends' lines.
Test `fg_fingerprint_ignores_background_decoration_changes`: a
CurrentLine-only change leaves the fingerprint equal (no reshape); a
diagnostic change alters it (reshape).
Gates green: fmt; clippy --all-targets --workspace -D warnings;
pmacs-gpu unit 19 (+1). pmacs lib / daemon untouched.
Deferred (noted for follow-up sessions, not B1):
- Mouse click → cursor: needs the Q#B5 wire decision (no
FrontendEvent::SetCursor variant; semantic frontends can't use
grid-cell Mouse coords). Its own session.
- PageUp/PageDown: keys are forwarded and move the daemon cursor, but
pmacs-gpu renders from the top with no scroll, so the caret would
leave the viewport. Needs GPU scrolling first.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Picks up the "arrow keys do nothing in the GUI" investigation. Root
cause is the multi-buffer mismatch the manual investigation theorized,
now confirmed in code and tested:
- `build_fresh_frontend_view` binds an attaching frontend's window to
LOCAL's active buffer (a scratch the TUI never switched LOCAL away
from).
- `send_buffer_snapshots` ships a snapshot per buffer in registry
order; pmacs-gpu treats each as "switch visible buffer", so its
`current_buffer_id` (and what it displays) becomes the LAST one — the
file the TUI opened.
- So the GUI displays the file, but its daemon-side window edits the
scratch. Arrow keys → `dispatch_key` → move the scratch cursor →
`CursorByte { buffer_id: scratch }` → pmacs-gpu ignores it (its
`current_buffer_id` is the file). The caret never tracks.
Fix: the `Viewport` event already declares which buffer the frontend
is displaying. The daemon now calls `align_semantic_window_to_buffer`
on it — re-pointing the semantic frontend's window at the declared
buffer (rebuild the cheap `TextView` line index, reset cursor; a
semantic frontend has no grid overlays to migrate, it renders from the
wire). Input and the `CursorByte` it produces then target the buffer
the user is actually looking at. The guard makes it a no-op when the
buffer is unchanged (so per-edit Viewport re-declarations don't reset
the cursor).
Tests:
- `viewport_aligns_semantic_window_to_displayed_buffer` — window
starts on scratch, declares the file via align, a key then
self-inserts into the *file*.
- `semantic_frontend_key_event_reaches_the_core` (from the prior
commit) still green.
Also adds `PMACS_GPU_DEBUG_INPUT=1`: logs keys sent and each
`CursorByte` with `buf`/`current`/`match` so the displayed-vs-edited
buffer alignment is visible at a glance on retest.
Gates green: fmt; clippy --all-targets --workspace -D warnings
(default + crdt); pmacs lib 1334; crdt daemon tests 7; pmacs-gpu unit
18; m4_acceptance 88; m11_5_semantic_acceptance 2.
Still needs visual confirmation (arrow keys move the caret in a
running pmacs-gpu) before merge.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First Phase B session: pmacs-gpu can move its own cursor. Consumer-only
(the daemon already dispatches FrontendEvent::Key through the same
keymap/command stack the TUI uses; verified in the Phase B framing).
- `AttachClient::send_key` emits `FrontendEvent::Key`.
- `translate_key` maps winit logical key + modifier state → protocol
(Key, Modifiers). Covers the full editing set; `is_motion_key` gates
B1 to cursor-motion keys only (arrows, Home/End, PageUp/PageDown) so
no buffer mutation happens yet — editing keys open in B2 by dropping
the gate. Modifiers tracked via winit `ModifiersChanged`.
- `window_event` rework: Escape stays a local quit; other pressed keys
translate and (motion-gated) `send_key`.
- Consume `InstanceMessage::CursorByte` → `own_cursor` (Q#B3: the
daemon is authoritative; the caret follows whatever it reports, incl.
command-driven motion this frontend never interprets).
- Caret: a thin quad bar drawn *over* the text at the cursor glyph,
byte→glyph mapping rebased per line via `line_byte_offsets[line_i]`
(bet B4 / the QB3 lesson applied up front).
- Un-suppress own-window `Selection`/`CurrentLine` washes from
`current_decorations` alongside peer presence (Q#B4): the QB1
suppression lifts now that the own cursor is live. The bg-wash
builder split into `collect_own_decoration_rects` +
`collect_peer_rects`.
- own_cursor cleared on BufferSnapshot (prior-buffer offsets).
Tests: `translate_key_maps_motion_named_keys_and_chars`,
`translate_key_carries_modifiers`. pmacs-gpu unit 18 (+2).
Gates green: fmt; clippy --all-targets --workspace -D warnings (default
+ crdt); pmacs-gpu unit 18. Daemon/lib untouched.
NOT YET VISUALLY VALIDATED — per the Phase B framing's process
correction, this must be confirmed in a running pmacs-gpu (arrow keys
move the caret + own current-line wash; TUI unaffected) before merge.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The debug aid confirmed peer presence arrives with real selections
(sel=Some { anchor: 1837, active: 1844 }), yet no wash drew — because
the rect geometry was computed against the wrong coordinate space.
cosmic-text's `LayoutGlyph::{start,end}` are byte offsets within the
*original line* (`LayoutRun::line_i`), not the whole buffer.
`push_glyph_extent_rects` was comparing those line-relative offsets
against whole-buffer byte ranges from presence/`source_line_range`.
They only coincide on line 0, so any Selection or CurrentLine past the
first line never matched a glyph and produced no rect — "blind." This
was latent since 9.1 (Selection was never visually validated) and was
masked in 9.2 whenever the cursor happened to sit on line 0.
Fix: build `line_byte_offsets(current_text)` — the buffer-absolute
start of each `\n`-delimited line — and rebase each run's glyphs by
`line_offsets[run.line_i]` before comparing. Computed once per
`peer_background_rects` call and threaded into
`push_glyph_extent_rects`.
New test `line_byte_offsets_indexes_each_logical_line`.
Gates: fmt clean; clippy -p pmacs-gpu -D warnings clean; pmacs-gpu
unit 16 (+1).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Investigating the cursor slowdown reported after the wash became
visible.
Confident daemon-side win: `scoped_decorations` (run every tick per
semantic frontend, in the daemon's single-threaded loop that also
serves the TUI) was materializing the whole buffer via
`buffer_source_bytes` — an O(n) rope→Vec copy — TWICE per tick: once
in the 9.2 CurrentLine branch and again in the diagnostics branch. For
an LSP buffer (diagnostics present, the common case) that doubled the
per-tick copy cost, and the daemon's tick latency gates TUI cursor
responsiveness. Now the source + line-start table is materialized at
most once per call via `get_or_insert_with` and shared between both
branches (and skipped entirely when neither branch needs it).
Consumer instrumentation to localize any remaining cost:
- `PMACS_GPU_DEBUG_FRAME=1` logs per-`render()` sub-phase timings
(background rects / minimap rects / glyph prepare+submit / total /
peer count). winit defaults to ControlFlow::Wait, so renders are
on-demand (one per coalesced redraw request), not a continuous
loop — the timing isolates the cost of a single cursor-driven frame.
- The `PMACS_GPU_DEBUG_PRESENCE` check is now one-shot via OnceLock
instead of a per-message `std::env::var_os` (which locks the global
env table); same for the new frame flag.
No behavior change to the rendered output. `render()` gains the
clippy too_many_lines allow (now 115 lines with the timing block),
matching the precedent on the other linear GPU-setup functions.
Gates green:
- cargo fmt --all -- --check
- cargo clippy --all-targets --workspace -- -D warnings
- cargo clippy --all-targets --workspace --features crdt -- -D warnings
- pmacs lib 1329 + pmacs-protocol 11; pmacs-gpu unit 15
- m4_acceptance 88, m11_5_semantic_acceptance (--features crdt) 2
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Manual retest still showed nothing. Two changes to localize and fix:
1. CurrentLine alpha 0.08 → 0.22. The original value computed to only
~10/255 above the dark clear color and was swamped by glyphs on any
text line — effectively invisible even when the wash was being
drawn correctly. 0.22 reads as a current-line band while staying
below Selection's 0.30. Static analysis of the full wire path
(daemon sweep → multi_frontend broadcast → reader → apply_attach_
message → peer_background_rects) found no break, so faint alpha is
the leading explanation for "still nothing."
2. Env-gated diagnostic in the PresenceUpdate arm. Running with
`PMACS_GPU_DEBUG_PRESENCE=1` prints each received presence
(frontend, buffer, current buffer, cursor, selection). If presence
lines appear, the wash geometry/alpha was the issue; if none appear,
the broadcast isn't reaching the mirror and the next step moves to
the daemon side. Off by default — no effect on normal runs.
Gates: fmt clean; clippy -p pmacs-gpu -D warnings clean; pmacs-gpu
unit 15.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Manual validation of 9.2 surfaced finding QB1: the CurrentLine wash
never appeared, and 9.1's Selection never actually rendered either.
Root cause: `Selection` and `CurrentLine` are the only two
per-WINDOW-state decorations; every other rendered family (StyleSpans,
diagnostics, inlay hints, minimap) is keyed to the shared BUFFER. The
producer emits both from the viewing frontend's own window
(`active_window_for(self.frontend_id)`). pmacs-gpu is a read-only
mirror with no input path — it never sends Key/cursor events, so its
own window's cursor stays pinned at 0 and its selection stays None.
Both decorations are therefore inert in pmacs-gpu: CurrentLine paints
a static line-0 wash (invisible at alpha 0.08) and Selection never
appears. What the user actually watches is the *editing* frontend's
(their TUI's) cursor — which is peer presence.
Fix is consumer-only — no producer or protocol change. The wire
already carries it: `InstanceMessage::PresenceUpdate { frontend_id,
buffer_id, cursor, selection }` is broadcast by the daemon to every
`multi_frontend` recipient, pmacs-gpu already negotiates
`multi_frontend: true`, and it was simply dropping the message at its
`_ => None` catch-all.
Q#5 (recorded in the framing doc): peer presence is the authoritative
cursor/selection source for a read-only mirror.
- New `peer_presences: HashMap<FrontendId, PeerPresence>` state,
cleared on BufferSnapshot (peer offsets are prior-buffer-relative).
- New `PresenceUpdate` arm stores per-peer (buffer_id, cursor,
selection) and requests a redraw.
- `peer_background_rects` replaces the old
`decoration_background_rects`: renders `CurrentLine` over the source
line holding each peer's cursor (`source_line_range`) and
`Selection` over each peer's selected range, both via the shared
`push_glyph_extent_rects` (the former inline glyph-overlap loop,
extracted). Own-window Selection/CurrentLine in `current_decorations`
are no longer drawn as backgrounds — they're inert for a read-only
mirror. Diagnostic (foreground) decorations are untouched.
- The producer keeps emitting own-window Selection/CurrentLine (9.1/
9.2) unchanged — correct and forward-looking for when pmacs-gpu
gains its own input in Phase B; simply unconsumed-for-backgrounds by
the mirror today.
Deferred within the stance (documented): per-peer stable colors (single
peer reuses the Selection/CurrentLine colors), peer caret glyph +
"user N" label, and own-vs-peer cursor merge once input lands.
New tests: `source_line_range_locates_enclosing_line` +
`source_line_range_handles_empty_and_leading_newline`. The peer
rect generation itself needs a laid-out buffer (font system) and is
covered by the manual probe.
Two pre-existing functions tipped past clippy's 100-line limit by the
additions (`State::new` 101, `apply_attach_message` 116, a per-variant
match dispatcher); both get `#[allow(clippy::too_many_lines)]`,
matching the precedent on `semantic_render::render_frame`.
Gates green:
- cargo fmt --all -- --check
- cargo clippy --all-targets --workspace -- -D warnings
- cargo clippy --all-targets --workspace --features crdt -- -D warnings
- pmacs lib 1329 + pmacs-protocol 11
- pmacs-gpu unit 15 (+2 source_line_range tests)
- m4_acceptance 88, m11_5_semantic_acceptance (--features crdt) 2
Manual probe: daemon + TUI attach + pmacs-gpu attach. Move the cursor
in the TUI — pmacs-gpu's CurrentLine wash should track the TUI's line.
Select text in the TUI — the Selection wash should mirror it. Both
should now actually appear and follow the editing frontend.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Closes the second half of Phase A's deferred finding A8. The producer
now emits DecorationKind::CurrentLine derived from the active window's
cursor; pmacs-gpu paints it as a very subtle blue-grey wash under the
line carrying the cursor.
## Q-stance implementation status
- **Q#1 stance (α) — producer-side emission**: `scoped_decorations`
reads `core.active_window_for(self.frontend_id).cursor`, derives the
enclosing line via a new `current_line_range` helper, and pushes a
`Decoration { kind: CurrentLine, range }` clipped to the viewport.
Same per-frontend access path used for Selection (line 378).
- **Q#3 stance (β) — per-line cadence**: implementation-revealed
simplification. The framing doc proposed a `last_cursor_line` cache
on SemanticRenderState; in practice the existing M11.4 diff
(`changed_intervals`) already gives this for free. A same-line
cursor move produces a byte-identical decoration Vec, so
`changed_intervals` returns empty and nothing ships. A line change
produces a different range and re-emission fires. No extra state
needed. Recorded as a small finding under rule (iii); the stance
holds, only the implementation tightens.
- **Q#2 (render order)** continues to apply from 9.1 — quad
backgrounds first, text second, minimap last.
- **Q#4 (search backgrounds)** still deferred awaiting search.
## Producer
- New `current_line_range(line_starts, source_len, cursor) -> (u64,
u64)` helper at `src/semantic_render.rs`: binary-searches line_starts
for the largest `start <= cursor`, returns the half-open byte range
`(line_start, next_line_start_or_source_len)`. Clamps to source_len
so a cursor at or past EOF resolves to the last line cleanly.
- `scoped_decorations` restructured: the Selection branch and the new
CurrentLine branch share the `win.buffer_id == vp.buffer_id` gate so
per-window state never leaks into a viewport projecting a different
buffer (the `decorations_use_vp_buffer_not_active_buffer` invariant).
- Four new tests:
- `current_line_range_finds_enclosing_line` — unit test covering
line-zero, mid-line, start-of-line, last-line, and past-EOF.
- `current_line_projects_as_a_decoration_for_cursor_on_seed` —
cursor at byte 0 of "abc\\nde" emits CurrentLine for [0, 4).
- `current_line_skipped_when_active_window_is_a_different_buffer` —
multi-frontend invariant: projecting a non-active buffer does not
emit CurrentLine.
- `same_line_cursor_motion_does_not_re_emit_decorations` — Q#3
cadence: horizontal motion within a line is silent; crossing `\n`
re-emits.
- Existing test `diagnostics_project_with_line_col_to_byte_and_severity`
updated: the seeded "abc\\nde" buffer now produces both a
DiagnosticWarning and a CurrentLine. The test now finds the warning
by `kind` and asserts its byte range rather than asserting a total
count of 1.
## Consumer
- `decoration_kind_to_bg_color` in pmacs-gpu/src/main.rs adds the
CurrentLine arm: `[0.55, 0.60, 0.75, 0.08]` — a very subtle blue-grey
with low alpha. CurrentLine is always on, so it wants to be visually
quietest of the four background kinds; just enough tint to track
cursor line, not enough to compete with Selection or syntax color.
- `bg_color_helper_covers_selection_and_returns_none_for_unrendered_kinds`
renamed to `bg_color_helper_covers_selection_and_current_line` and
updated to assert CurrentLine now returns Some.
- `fg_and_bg_helpers_are_disjoint_total_cover` updated: CurrentLine is
no longer in the "deferred neither yet" set, only the search pair.
## Bet status
- **Bet #2 (overlap composition between Selection and CurrentLine)**:
exercised. CurrentLine has alpha 0.08, Selection 0.30. When both
cover the same bytes (cursor on a selected line), they alpha-blend
in draw order. Composition is left to the M11.4 dirty-merge ordering
(decorations sorted by range.start): CurrentLine paints first
(covers the whole line, lower start), Selection paints on top. The
resulting visual is selection-blue with a slight CurrentLine tint
visible at the line's non-selected ends. Honest composition rule
if surfaced as wrong: refine.
- **Bet #3 (cadence)**: predicted producer-side `last_cursor_line`
cache; implementation revealed the M11.4 diff already throttles.
Score: predicted category surfaced (true positive on the cadence
concern), but the *implementation* category for the resolution did
not match. Recorded as rule-(iii) small finding.
## Gates (all green)
- `cargo fmt --all -- --check`
- `cargo clippy --all-targets --workspace -- -D warnings`
- `cargo clippy --all-targets --workspace --features crdt -- -D warnings`
- pmacs lib + pmacs-protocol: **1329 + 11 = 1340** (+4 new producer
tests)
- pmacs-gpu unit: **13** (unchanged count; one test renamed +
re-scoped)
- m4_acceptance: **88**, m11_5_semantic_acceptance (--features crdt):
**2**
## Manual validation walkthrough
Same daemon + TUI attach + pmacs-gpu attach shape. In the GPU window:
- Verify a subtle blue-grey wash appears under the cursor's line.
- Move the cursor up/down — the wash tracks the new line.
- Move the cursor left/right within a line — visible behavior should
be identical (Q#3 cadence: no re-render needed).
- Select text crossing the current line — Selection paints over
CurrentLine; both alpha-blends visible at the line's non-selected
edges.
- Resize the window — both backgrounds reshape correctly.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Retires the first half of Phase A's deferred finding A8 (background-
bearing decoration kinds couldn't render through cosmic-text's
foreground-only `Attrs`). `DecorationKind::Selection` now paints a
translucent blue rectangle under the selected glyphs in pmacs-gpu,
reusing the wgpu `QuadRenderer` that shipped for the minimap in
session 7.
The framing doc (`docs/pmacs-gpu-quad-backgrounds-framing.md`)
commits the load-bearing decisions before code lands: stance (α)
for Q#2 — single render pass, three draws in the order backgrounds
→ text → minimap — is what this commit implements. Q#1 (CurrentLine
source location, stance α: producer-side from
`core.active_window_for(self.frontend_id).cursor`) and Q#3 (per-line
cadence, stance β) are sketched for session 9.2; Q#4 defers search
backgrounds awaiting an upstream pmacs search feature.
Three components:
1. `decoration_kind_to_bg_color` helper, sibling of the existing
`decoration_kind_to_color`. Returns `Some([f32; 4])` RGBA for
Selection; `None` for CurrentLine (9.2), SearchMatch /
SearchMatchActive (deferred), and the four diagnostic kinds
(foreground-only). New unit tests assert disjoint total cover
between the two helpers across the eight kinds.
2. `State::decoration_background_rects` walks
`Buffer::layout_runs()`, finds glyphs whose `[start, end)`
overlaps each background-bearing decoration's `ByteRange`, and
produces one `MinimapRect` per laid-out visual line that
contributes glyphs. Multi-line selections fan out as N rects.
3. Render-order change in `State::render`: a `bg_buffer` is built
ahead of the minimap buffer and drawn first in the render pass
(before `text_renderer.render`), so selection fills sit under
the glyphs with the 0.30-alpha letting source color show through.
Minimap continues to draw last.
Gates green:
- cargo fmt --all -- --check
- cargo clippy --all-targets --workspace -- -D warnings
- cargo clippy --all-targets --workspace --features crdt -- -D warnings
- pmacs-gpu unit: 13 (+2 new bg-color helper tests)
- pmacs lib: 1325, pmacs-protocol: 11
- m4_acceptance: 88, m11_5_semantic_acceptance (--features crdt): 2
Bet exercise so far: bet #1 (multi-line vertex decomposition) is
implicitly tested by the layout-run loop but waits on visual
validation for honest scoring. Bet #2 (overlap composition) is not
exercised in 9.1 — Selection is the only background kind, so no
overlaps with CurrentLine or future kinds. Bet #3 (cadence) is a
9.2 concern.
Manual probe: launch daemon + TUI attach + pmacs-gpu attach against
any file, select text in the TUI, verify the pmacs-gpu window paints
a translucent blue rectangle over the selected glyphs that tracks
selection extension. Multi-line selection should produce per-visual-
line rectangles.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>